Members Über Winfrey Posted October 2 Members Posted October 2 I got meshes with multiple materials to properly import their materials, aswell as finally implementing vertex normals for example Neo Conker has two materials for his body mesh, the hands and jacket, originally it was only importing the jacket texture for the full mesh 3
Members Über Winfrey Posted October 2 Members Posted October 2 N64 logo and Rareware logo work aswell, forgot to test them 3
MilesMontana Posted October 3 Posted October 3 Still pretty damn good progress. Surprised that stuff is still in there since this was a remake on Xbox, but then again, probably was an earlier port before they switched over fully from Live and Uncut to Live and Reloaded.
Members Über Winfrey Posted October 3 Members Posted October 3 4 hours ago, MilesMontana said: Still pretty damn good progress. Surprised that stuff is still in there since this was a remake on Xbox, but then again, probably was an earlier port before they switched over fully from Live and Uncut to Live and Reloaded. I believe they reused their entire source files from the n64 and modified to get it to work for Direct x, inside the .xbe a lot of original files are listed in the asset manager, like pikachu's tail, and different unused Conkers, but those files don't exist in the xbox's game files 1
MilesMontana Posted October 5 Posted October 5 Huh. Most likely during the earlier days before they started upgrading and tweaking everything since some of the stuff from Live and Uncut from what we saw was similar and yet somewhat different at the same time. I could be mistaken though on the latter, but noted. Still, cheers to the progress and have you messed around with anything from the multiplayer or is that later down the line? Curious is all.
Members Über Winfrey Posted October 8 Members Posted October 8 So I was wrong, Conker's Eyes don't rely on a shader to make them look correct, the eyes have 3 UV channels for the Pupil, Highlight, and the Eye Lids. I just recently implemented the Multi UV Channel support 3
MilesMontana Posted October 9 Posted October 9 3 UVs? That's honestly strange considering i'm used to seeing at least one for older games with texture swapping for some parts, but interesting that they did it that way.
uyaetaite77 Posted October 24 Posted October 24 (edited) i kinda have an unrelated question, but still important, will you guys release the models to the public?, maybe uploading to SketchFab or something?, just a question. Edited October 24 by uyaetaite77
MilesMontana Posted October 24 Posted October 24 I doubt there's going to be a release when all this is said and done. Maybe the tools, but that's only if Über really wants to by any means since this is so far the most amount of work i've seen put into this compared to previous individuals who tried or found a method, but not being the cleanest way to do it. Guess time will tell.
uyaetaite77 Posted October 25 Posted October 25 thank you for your response, guess i'll go back to making fan-made recreations
uyaetaite77 Posted October 25 Posted October 25 (edited) also, how does Conker look without textures?, need it for a recreation Edited October 25 by uyaetaite77
Members birdytsc Posted October 27 Author Members Posted October 27 On 10/26/2025 at 3:19 AM, uyaetaite77 said: forgot to ask but, where's Conker's tail? the main conker models have the bones for his tail but the tail itself is a separate model, presumably because it is shared between all his skins/outfits. On 10/26/2025 at 3:22 AM, uyaetaite77 said: also, how does Conker look without textures?, need it for a recreation im not really sure what you are asking for here but you can download the attachment from the original post and load the file and script for ModelResearcherPro: https://mr.game-viewer.org/about_pro.php you can then export it to an obj if all you want is the model verticies/triangle data and load it into your tool of choice.
uyaetaite77 Posted November 2 Posted November 2 (edited) Thanks!, when i said "recreation", it's because i make Conker recreations Models: This one in particular was Conker, but, in my own style: Edited November 2 by uyaetaite77
uyaetaite77 Posted November 2 Posted November 2 (edited) Theyre pretty simple, though, i made before an old Conker Live and Reloaded recreation model, it's bot the best, but it's good, at least, for me. Edited November 2 by uyaetaite77
uyaetaite77 Posted November 2 Posted November 2 (edited) Also, like Your guys's work! 🙂 Edited November 2 by uyaetaite77
MilesMontana Posted 4 hours ago Posted 4 hours ago Haven't had much going on with the game, but been trying to cook up a model remake from the multiplayer. I don't usually see much bothered with on that portion.
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