mrmaller1905 Posted November 27, 2023 Share Posted November 27, 2023 (edited) I tried Hex2Obj but I'm getting broken characters (static meshes are not affected). Can someone fix the character mesh problem from all Conflict games? Samples: https://drive.google.com/drive/folders/18A21lNAfJVIww5l26w56PrdaMmgSaQy2?usp=sharing Edited 7 hours ago by mrmaller1905 Link to comment Share on other sites More sharing options...
shak-otay Posted November 27, 2023 Share Posted November 27, 2023 Check the files' structure. you can't handle the format using hex2obj, afaics. Link to comment Share on other sites More sharing options...
mrmaller1905 Posted April 21 Author Share Posted April 21 Can someone make a new plugin for Noesis or Blender to fix character problems? Link to comment Share on other sites More sharing options...
shak-otay Posted April 21 Share Posted April 21 (edited) What's the H2O file of that .evo? ..ok, found it. (UVpos=28 very likely.) Edited April 21 by shak-otay Link to comment Share on other sites More sharing options...
shak-otay Posted April 21 Share Posted April 21 (edited) There's 188 vertex blocks like so (vaddr vCount), but I can't seem to get the tristrips FIs fit to them except for the first block: v: 1edf8 109 v: 20264 53 v: 20c50 2 v: 20cac 6 v: 20dc8 3 v: 20e54 2 v: 20eb0 2 v: 20f0c 3 v: 20f98 4 v: 21054 2 v: 210b0 2 v: 2110c 2 v: 21168 4 v: 21224 2 v: 21280 2 v: 212dc 7 v: 21428 2 v: 21484 3 v: 21510 3 v: 2159c 5 v: 21688 35 v: 21d14 2 v: 21d70 2 v: 21dcc 2 ... (The 2nd FIs' block which doesn't uses tristrips fits for the fst v-block only, too.) 1149 vertices look like a valid point cloud, at least: Edited April 21 by shak-otay Link to comment Share on other sites More sharing options...
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