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[SOLVED]TriangleStrategy (UEXP & UASSET Files!!)

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tisdeny123, posted Fri Mar 04, 2022 11:25 pm (70281)


TriangleStrategy (switch)

Hello, can anyone make some Import/Export tools for this game?

I attach some sample for test it.

Thanks for helping.
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gameside, posted Sat Mar 05, 2022 1:35 pm (70297)


Triangle Strategy Texttool - v1.0
by gameside

Usage:
  • For export just drag and drop a either a uexp or uasset to the tool. it will save output txt where input file is.
  • For import just drag and drop exported txt file to the tool keep in mind that both original uexp and uasset file needed beside the txt file. it will create two new uexp and uasset file where original files are.

Notes:
  • There is two version of the tool, the first one will only export strings, but second version also export strings id, I separate these two version for sake of simplicity.
  • Don't remove or change strings id in second version.



Note: Based on file samples and not tested ingame. (should be fully ok on example files)

TriangleStrategy-texttool.7z

TriangleStrategy-texttool-STR-ID.7z

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loleklolek8854, posted Sat Mar 05, 2022 1:54 pm (70298)


Can you share a source code?
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tisdeny123, posted Sun Mar 06, 2022 1:14 am (70320)


gameside wrote:
Triangle Strategy Texttool - v1.0
by gameside

Usage:
  • For export just drag and drop a either a uexp or uasset to the tool. t will save output txt where input file is.
  • For import just drag and drop exported txt file to the tool keep in mind that both original uexp and uasset file needed beside the txt file. it will create two new uexp and uasset file where original files are.

TriangleStrategy-texttool.7z
Note: Based on file samples and not tested ingame. (should be fully ok on example files)

Thank you very much. I tried and succeeded.
The tool v1.0 you provided works like a charm, perfecrly fit in-game (tested).

This is an additional ask from me, please consider. Could you please help add text tile to the front of each line text. For example: TEXT_COMMON... __Line Text
You know, when we localize the game, we need to know each person talking in the speech, that's where the text titles show their value.

Again, thank you in advance. You're a life savior!!!
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gameside, posted Sun Mar 06, 2022 12:28 pm (70326)


tisdeny123 wrote:
Thank you very much. I tried and succeeded.
The tool v1.0 you provided works like a charm, perfecrly fit in-game (tested).

This is an additional ask from me, please consider. Could you please help add text tile to the front of each line text. For example: TEXT_COMMON... __Line Text
You know, when we localize the game, we need to know each person talking in the speech, that's where the text titles show their value.

Again, thank you in advance. You're a life savior!!!

Done.

loleklolek8854 wrote:
Can you share a source code?

maybe later.
  • Author
  • Localization

tisdeny123, posted Mon Mar 07, 2022 12:24 am (70337)


gameside wrote:
tisdeny123 wrote:
Thank you very much. I tried and succeeded.
The tool v1.0 you provided works like a charm, perfecrly fit in-game (tested).

This is an additional ask from me, please consider. Could you please help add text tile to the front of each line text. For example: TEXT_COMMON... __Line Text
You know, when we localize the game, we need to know each person talking in the speech, that's where the text titles show their value.

Again, thank you in advance. You're a life savior!!!

Done.

loleklolek8854 wrote:
Can you share a source code?

maybe later.

The tool with title is exactly what I need. You're fantastice, bro.

Thank you so very much for your kindness and great skill.
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Dark_Ansem, posted Sat Mar 19, 2022 11:57 am (70603)


Thank you so much - but how to get stuff off the ISO=?
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anhsamac, posted Sat Aug 27, 2022 6:20 am (73205)


hey gameside, that guy DKH6789 uses your tool to ask people to pay for translation fees :)
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