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Capcom Fighting Collection *.tex

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morrigan, posted Fri Jun 24, 2022 11:58 pm (72281)


I tried extracting assets from the new Capcom Fighting Collection. Since it's a MT Framework game, I assumed that this would be easy, but while most menu assets look fine, all of the museum pictures are in this bizarre format. I have no clue if this is a quirk of the program I'm using to view the files or if Capcom is trying some funky new encryption.

I've attached the .arc and .tex file of the museum picture below, thanks in advance if anyone can figure this out :D
https://files.catbox.moe/tmv4ai.rar
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kona, posted Tue Jul 05, 2022 12:25 pm (72463)


morrigan wrote:
I tried extracting assets from the new Capcom Fighting Collection. Since it's a MT Framework game, I assumed that this would be easy, but while most menu assets look fine, all of the museum pictures are in this bizarre format. I have no clue if this is a quirk of the program I'm using to view the files or if Capcom is trying some funky new encryption.

I've attached the .arc and .tex file of the museum picture below, thanks in advance if anyone can figure this out :D
https://files.catbox.moe/tmv4ai.rar


Did you solve it ? Please share, thanks
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Sparkles1903, posted Wed Jul 06, 2022 8:04 pm (72495)


Gallery images are in BC7 format with an offset of 0x18. Once you have the DDS, the RGBA channels are still mixed up and you'll have to adjust in your program of choice (i.e., Photoshop or GIMP).

See my thread here: https://forum.xentax.com/viewtopic.php?f=18&t=25571
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kona, posted Sat Jul 09, 2022 4:51 am (72546)


Sparkles1903 wrote:
Gallery images are in BC7 format with an offset of 0x18. Once you have the DDS, the RGBA channels are still mixed up and you'll have to adjust in your program of choice (i.e., Photoshop or GIMP).

See my thread here: https://forum.xentax.com/viewtopic.php?f=18&t=25571


thanks for your help & hope luigi update his quickbms for bc7 format file ,now I only know how to use dmc4 & MegaMan11PC_TEX to covert this arc https://mega.nz/folder/A94zASAL#s8deJ0vzEGtwRSkxeY2uIA
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