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WebGL Plastic Memories Costume Change Demo

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shaggy_tc, posted Sun Feb 12, 2023 8:17 am (75405)


Hi, I'm trying to get the Plastic Memories web demo working with one of the game assets changed so the text bubbles display English text. I have been able to get the game to work on a private webserver and extract the assets from webgl.data. However I cannot repack webgl.data properly, and I've tried several tools but none of them have been able to pack it.

The demo was built with Unity 5.4.0f2 and I currently hosted in a non-working state here https://game.mages.co.jp/plastic-memories/system/ It doesn't seem to work because the files are misnamed so decompressing them fails. They need the gz removed. The game files can be gotten from the website using inspect element. Here's the file I need help with https://game.mages.co.jp/plastic-memories/system/webgl/Release/webgl.datagz

This is what webgl.data contains:
sharedassets0.assets
resources.assets
level0
globalgamemanagers.assets
globalgamemanagers
resources.resource

I'm pretty stumped with this, there really isn't much out there for modding webgl content. If anyone has an idea or a solution on repacking webgl.data I'd really appreciate it. Thanks!

Edit: The error I'm getting my be due to a metadata check because this is what I get when trying to use a modded webgl.data file.
Code:
Uncaught Assertion failed: s_GlobalMetadataHeader->sanity == 0xFAB11BAF
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