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Pak file not recognized by game

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FaitFake, posted Thu Feb 23, 2023 11:47 pm (75558)


Hi all!

New to all this. Decided I wanted to make a skin mod for The Isle. I got a PAK file and SIG file but it doesn' seem to work ingame and I am not sure why.
Is there anyone experienced with this game or someone who could help me figure out why the game does not accept my files?

I have tried QuickBMS, UnrealPak both from thirdparty as from the engine itself.

When pakking the file I use CMD, drag the unrealpak exe infollowed by the folder with the assets I want in the PAK. Then a -create=.txt file that refers to the engine folder and game folder from within The Isle folder itself and using the -sign option.
I believe this is the correct way to do it?

Even after getting the .PAK file and the .SIG file it just uses the default skin for the dino instead.

(cant seem to upload the files due to size limit so here is a link instead https://mega.nz/file/nBlwkYJC#9WxI9b3-9 ... W11rCWcLZA)

Thanks alot in advance for any advice!

-Fait
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