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Question about Quickbms's features

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Vincent9, posted Mon Apr 10, 2023 6:16 pm (76334)


Hi there, I'm a newbie at Quickbms and games' extraction in general, and since I spent 3 out of 4 of my dayoffs trying to succeed into my goal by using this interesting tool, its "reimport" feature in particular, I eventually decided to ask here.
I'm an oldie Lego Star Wars The Complete Saga's enthusiast, and I wanted to move to Android on my phone by trying to mod the .obb archive instead of .DAT ones.
Thankfully, ttgames.bms worked for the .obb archive too.
Now the issue is, my goal is based on using an already existing file located in a path to move it into another path (an already existing game character), because the game needs to have this directory among other game characters' ones, which currently by default isn't.
Is there any way (any commands, edits to hex values, etc.) which can allow me to move this directory to a different path by using the reinjection feature?
I already made numerous attempts, I checked whether sizes were less than or equal to original ones or not, I even tried by editing original hex values, but nothing succeeded and whenever trying to use this character in the game, it crashes.

Before any technical question about what I did, here are the steps I followed:

- 1) Extracted the .obb archive into a new folder (obviously);
- 2) Moved the directory in question from the original path to the new path;
- 3) Excluded all of non-edited files;
- 4) Reinjected it back to the .obb archive.

The result is that reimport.bat completely ignores the new folder and even when it doesn't, it stops the process by giving a "unsupported compression 294" error because it won't inject the files in it, which are being classified as "new ones" even though they've only been moved
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