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Final Fantasy X/X-2 HD Remaster(PC) - .vbf

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AnonBaiter, posted Sun May 15, 2016 2:13 pm (13393)


Strange. Some of the extracted files won`t go beyond 64kb. I can provide more samples if you want.
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aluigi, posted Sun May 15, 2016 3:00 pm (13394)


What matters is the coverage value.
If it's over 95% then it's all correct.
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AnonBaiter, posted Sun May 15, 2016 4:31 pm (13404)


I see.. maybe I was being a little too impatient...
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Panzerdroid, posted Sun May 15, 2016 5:43 pm (13418)


aluigi wrote:
What matters is the coverage value.
If it's over 95% then it's all correct.

All files larger than 64k, are extracted for only first 64Kb. The game has chunks structure, every file splittet to 64K (or, if file is smaller - to smaller chunks), so even movies of hundred megs extracted as 64KB ones.

Could you please fix the script to overcome this issue?
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aluigi, posted Sun May 15, 2016 6:02 pm (13421)


You have to upload another file because the one I have is 100% coverage without chunks.
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aluigi, posted Sun May 15, 2016 6:27 pm (13424)


I need at least 10Mb of FFX_Data.vbf
Anyway there are no references about chunks in the TOC so I guess that it's something related to the compressed files but there is nothing that specifies if a file is compressed or not... just guessing.
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Panzerdroid, posted Sun May 15, 2016 6:42 pm (13425)


BTW the extraction crashes on big FFX_Data.vbf file (but passes FFX2_Data.vbf)


- error in src\xalloc.c line 617: xdbg_malloc()

Error: memory allocation problem
Not enough storage is available to process this command.

press RETURN to quit

The last file listed is
000000038b27c341 1801795517 metamenu/gamedata/ps3data/video/us/sidestory.webm


Here's the first 10 Mbs of FFX_Data.vbf
http://www60.zippyshare.com/v/g0FiiWj3/file.html
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aluigi, posted Sat May 28, 2016 6:44 pm (13739)


Good.
I have updated my script just in case.
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AnonBaiter, posted Sat May 28, 2016 6:50 pm (13741)


Well, I tested a .vbf file with a updated script and the extracting process was all fine and dandy until this appeared:
Code:
Error: incomplete input file 0: E:\Games\Final Fantasy X X-2 HD Remaster\data\metamenu.vbf
       Can't read 43075 bytes from offset 014b43bb.
       Anyway don't worry, it's possible that the BMS script has been written
       to exit in this way if it's reached the end of the archive so check it
       or contact its author or verify that all the files have been extracted.
       Please check the following coverage information to know if it's ok.

  coverage file 0   155%   33703693   21709755

Last script line before the error or that produced the error:
  48  clog MEMORY_FILE OFFSET CHUNK_SIZE 0x10000

I'm led to believe if this is an error, but is this really normal in the files themselves?
But again, that is only in the metamenu.vbf file so I have yet the rest of the .vbf files.
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aluigi, posted Sat May 28, 2016 7:03 pm (13743)


0.2.1
replaced != with u< for checking the size of the generated file.
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AnonBaiter, posted Sat May 28, 2016 7:11 pm (13744)


Okay, it works now.

EDIT: Well...
Code:
- error in src\xalloc.c line 617: xdbg_malloc()

Error: memory allocation problem
       Espa?o insuficiente de armazenamento para processar este comando.


press ENTER to quit
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AnonBaiter, posted Sun May 29, 2016 2:07 pm (13764)


Umm... can anyone look into this?
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aluigi, posted Sun May 29, 2016 3:31 pm (13767)


Do you have any luck with the VBFExtract tool linked some posts before?
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AnonBaiter, posted Sun May 29, 2016 3:43 pm (13769)


Yes. There was also another tool that sucessfully extracted these .vbf files. Said tool was just called "vbf", no "extract", no "tool", just that name.
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aluigi, posted Tue May 31, 2016 5:26 pm (13835)


Do you have an official link for reference?
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AnonBaiter, posted Tue May 31, 2016 5:33 pm (13839)


It's in the same link happyend posted, and I mean the "xentax" one. Just look at the second page of that thread.
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