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Castle of Illusion Font Texture .dat file (PS3)

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TheStageMaker, posted Tue Jul 12, 2016 9:57 pm (15231)


Hello everyone. I'm trying to open the texture to edit the font file of the game castle of illusion PS3 version, which seems to be a dds file dxt 5 with alpha channel and mip maps, but should be otherwise. Could someone check for me, thanks.

dat file (PS3)

dds file (PC)
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TheUkrainianBard, posted Wed Jul 13, 2016 11:55 am (15248)


Header is different, but data is valid 2048x2048 DXT5 with mipmaps.
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TheStageMaker, posted Sat Jul 16, 2016 3:06 am (15331)


TheUkrainianBard wrote:
Header is different, but data is valid 2048x2048 DXT5 with mipmaps.


OK, I'll change the header to see if it works

Thanks
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