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PAC-MAN Championship Edition DX (PAC-MAN.DAT)

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aluigi, posted Thu Aug 18, 2016 2:17 pm (16616)


http://aluigi.org/bms/pacman_dx.bms

The script is useless because the Steam version already has PAC-MAN.DAT extracted, so what you are going to extract is what you already have in this version.
I'm curious to know why the developers left PAC-MAN.DAT in the folder.
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AnonBaiter, posted Fri Aug 26, 2016 10:56 pm (16918)


Here are the samples from the PS3/X360 versions.
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aluigi, posted Fri Aug 26, 2016 11:20 pm (16919)


They are just a sequence of concatenated csv files with the output of "dir" appended at the end.
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AnonBaiter, posted Sat Aug 27, 2016 1:45 am (16922)


Oh. Sorry about that.
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AnonBaiter, posted Tue Aug 30, 2016 3:19 pm (17062)


aluigi wrote:
The script is useless because the Steam version already has PAC-MAN.DAT extracted, so what you are going to extract is what you already have in this version.
I'm curious to know why the developers left PAC-MAN.DAT in the folder.

Well, believe it or not my copy of the game had nothing extracted so far(not a single PAC-MAN folder which contained all of the content of that archive when I installed it). So that script is not as useless as you say.

Besides, the PS3 and XBOX360 versions don't even have the "PAC-MAN.DAT" file, instead the developers preferred to have the entire content as is when making the game for these versions(it was originally made as a XBLA-exclusive game, with several other versions(PSN, mobile phone, PC, iOS, Android) following suit).
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aluigi, posted Tue Aug 30, 2016 3:23 pm (17063)


I was checking this game just yesterday to delete it and I noticed 2 entries in Steam: the pre-load of the full game and the demo.
I got the game during one of those week-end full-game previews (not bought) so I guess that's the reason why I had both, probably the demo has the whole encrypted archive... extracted :D
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AnonBaiter, posted Tue Aug 30, 2016 10:45 pm (17072)


Well, it's quite a strange move to have all the files extracted even if there is an archive file if you ask me.
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Ray Koopa, posted Thu Sep 08, 2016 10:05 pm (17367)


So I just wanted to mod this game and also looked a little into this.

- My steam version I bought last sunday only has the encrypted PAC-MAN.dat file.
- The Windows Store version has all files extracted under "win8data".

Now I wanted to modify some files and indeed already created customized game logic files to double the speed everywhere. However, no luck in getting the modded files back in the game...
- The Steam version is packed, is there a method to pack it back?
- The Windows Store app is stored in %PROGRAMFILES%\WindowsApps, and there does not seem to be a way to get write access to it.

On top of that the Steam version hides the game threads from any debugger, crashing it because it can't handle breakpoint exceptions, annoying...!
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