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Miracle Girls Festival Model & Texture files

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YoKoMiRaKuRu, posted Wed Aug 31, 2016 7:16 pm (17097)


Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.

Does anyone have a clue what these files are?
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YoKoMiRaKuRu, posted Thu Sep 01, 2016 8:27 am (17117)


The .TXD files don't work with Noesis, even with the plugin :( I tried to export them to PNG, but it gave me 2 Error windows. One before the Window for Exporting shows up and one after it shows up. Also after it says Export complete they don't show up at all.

I don't know what programm you are using for these models though, but it looks like it could be helpful for ripping the model files :)

BGM and Voice files were pretty easy since they were .OGGs which were easily convertible to other formats.

The Videofiles were silent .AVCs files. I guess (for example the Intro movie) they played the Video and Audio file at the same time since every movie had it's own .OGG file (opmovie.avc bgm_opening_000.ogg)

I can provide you with the .FARC files and the game dump if you like, since i don't have much experience in ripping models and textures :D
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Acewell, posted Thu Sep 01, 2016 8:50 am (17118)


the Noesis script looks for several files when you open a model and the
script will error because it doesn't support this game models.

the Noesis script will open the txd files if you have the txd in its own folder apart from the other files :)

i am using Hex2pbj to find model data by hand, you can find the program here
http://forum.xentax.com/viewtopic.php?f=29&t=10894
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YoKoMiRaKuRu, posted Thu Sep 01, 2016 8:58 am (17119)


Ah, i'm sorry ^^ It's my first time with these programs, so i'm not really good at this. the TXDs have loaded so far. Now i just need to get to try it with other files. But how about the .SPI and .SPR files? They must be textures, since they came from the spr_game_hud.farc and i assume it must be the in game HUD
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Acewell, posted Thu Sep 01, 2016 9:14 am (17120)


the spi file looks like an index file with spr names and the spr file in
your sample is a 1024x1024 dxt5 image which you can see with TextureFinder

best thing would be to ask chrrox to modify his scripts to support
these game models since he is mostly there already :D
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YoKoMiRaKuRu, posted Thu Sep 01, 2016 9:22 am (17121)


Thanks for the advice :) on my way to ask for his help
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thunderkai, posted Fri Dec 09, 2016 1:41 pm (19382)


Is it possible to extract the models for this game?
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Darko, posted Tue Dec 13, 2016 10:22 pm (19494)


YoKoMiRaKuRu wrote:
Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.

Does anyone have a clue what these files are?


Haven't you tried any of the project diva's scripts for noesis??
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lfdaryl, posted Sun Dec 17, 2017 6:25 am (30816)


YoKoMiRaKuRu wrote:
Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.

Does anyone have a clue what these files are?

May I ask if there is any script of QuickBMS available to .FARC files from MGF? It seems the script of Project Diva doesn't work at all.
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