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Dragon Ball Xenoverse *.emd

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sleepyzay, posted Thu Nov 06, 2014 3:32 pm (1539)


Wrote this script for Dragon Ball Xenoverse and everything is just about done but I can't get the weighting right. I've never done weighing before and don't have much of a reference. I could need some help here.

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raykingnihong, posted Sat Nov 29, 2014 5:46 pm (2060)


sleepyzay wrote:
Wrote this script for Dragon Ball Xenoverse and everything is just about done but I can't get the weighting right. I've never done weighing before and don't have much of a reference. I could need some help here.

Image
Hello, my friend, I tested all your files very well, since I don't have this game so I cannot test the model file. You can upload this game download links
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sleepyzay, posted Sat Jan 24, 2015 1:35 am (2867)


Finished the .emd files with bones and weights but only having problems with the .emo files. For some reason they have more than one bone matrix, the second one without any bone id's that I could find, so that's one more obstacle to overturn. I've also linked the script for anyone who wants it to play with or add on too. Hopefully after all of this I'll be able to figure out the animation.

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https://www.mediafire.com/folder/rdm1lq ... se_project
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TGE, posted Sat Jan 24, 2015 12:44 pm (2874)


One could be a local matrix and the other could be a world matrix
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