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Monsters vs. Aliens - Extract with original filenames

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Mygoshi, posted Tue Jan 03, 2017 5:03 pm (19929)


Edit: This issue isn't solved.

Explanation: While this script (http://aluigi.altervista.org/bms/monste ... treams.bms) correctly extract the content of the Streams.dat from PC, PS3, PS2 and Xbox 360, there is no way at the moment to output the files with original filenames (if there are any in the folder inside the PKZ/PAK after decompressing them).
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Houjimmy, posted Fri Feb 02, 2018 3:15 pm (32117)


Hi Mygoshi. How did you extracted these files? I need the 3d Model of Ginormica in one of these files to use in a fan-game.

Can you help me?
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Mygoshi, posted Fri Feb 02, 2018 4:18 pm (32119)


Models are not in the Streams.dat file, but in the PKZ files. I don't know how to extract the PKZ files. One thing you can do is upload a PKZ sample on the Game Archive topic (create a new thread) and maybe someone will write a script in order to help you extracting models from those files.
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Houjimmy, posted Fri Feb 02, 2018 5:54 pm (32120)


Since they are .pak files, is not the same?
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Mygoshi, posted Fri Feb 02, 2018 6:34 pm (32121)


Yes try uploading PAK. PKZ is for XB360.
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Mygoshi, posted Sat Feb 03, 2018 6:39 pm (32166)


You might need to create a new thread because I'm the kind of person which asks for help here and I fear I'll not be able to help with graphic formats (which are inside the PKZ/PAK).
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