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The Sims 2 PSP Custom TIFF

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renderedknave, posted Fri Jan 13, 2017 4:36 pm (20123)


The game's textures, sprites, icons are all in a custom (headerless?) .tiff format, as indicated by character detail files, perk/aspiration functionality/appearance files and prop behavior files.

Normally, they'd actually have a .tiff extension, but due to the filenames being obfuscated in the main archive (pathcache.bin) they're all in .RES. Luckily, all .res files have a standard header which details what kind of data file it is (script, music (Wave format), sound fx (ATRAC3 format), texture, etc.)

Uploading .res files is not allowed, and renaming it to a .tif didn't work, so I uploaded it at https://mega.nz/#!bpIHHT6B!pQ5fmWLufkPK ... jfHIY3hCcI. It's an example file of a texture (txt_cleaningtoiletbrush_bristles.tif). Actual data for the file is between 69 6E 64 78 at the beginning and 73 75 72 66 at the end.
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