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Extract files from archive in seperate directories

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Kratos9999, posted Sun Jan 29, 2017 10:21 pm (20519)


Hi aluigi, I have a doubt about the Quickbms, is possible extract files from a archive in seperate folders, according with extension? e.g. .dat files in DAT folder, if there 4 archives and a toc file for all this 4 archives, as the ZDIR.BIN for ZZDATA archives in Nfs games, there is a way to extract the files from archive ZZDATA0 in a ZZDATA folder and so on?
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aluigi, posted Mon Jan 30, 2017 10:38 am (20523)


The -d and -D command-line options of quickbms allows to extract the files in a folder containing the name of the original archive, but I think this is only half of what you asked.

If the filenames are contained in the archive then you can easily extract the files in folders having the name of the extension by using just 2 lines of code (I will not post them because I have already understood that this is not your case).

Instead if the filenames are guessed, like I'm sure it's your case because I know my nfsu_bun.bms script, then there is no way to do what you want. The extension is guessed internally by quickbms.
In that case you must manually create the folders and move the files accordingly from Windows.
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Kratos9999, posted Sat Feb 18, 2017 11:26 pm (20877)


Hi aluigi, I finally have found the texts of Need for Speed Carbon in ZZDATA files, the texts are in ZZDAT2.BIN, I have made little changes in script nfsubun.bms and this it seems reimport the files only for ZZDATA2.BIN, but in the end, the message "0 files reimported" is showed, my question is: What is wrong in reimport of files, it is possible enable the reimport mode in quickbms only for the ZZDATA2?
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aluigi, posted Mon Feb 20, 2017 4:00 pm (20897)


The script is valid for reimporting so I don't see problems.
The rules for reimporting are very simple: do the same things you did for extraction.
If you get 0 files reimported it means you didn't do the same steps.
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