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Okami (PS2) - .afs/.fst sample files

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AnonBaiter, posted Tue Mar 21, 2017 11:17 pm (21693)


Okay, so in that game I can extract .AFS files by using the afs.bms script. No problems so far.

However, the filenames in there are truncated even if the name limit of that AFS file is, or seems to be, 32 characters. Which is why I came across a WOLVES.FST file, which seems to have all the names(and even references to folders) intact(for example, the "nameinfo" file is actually "nameinfo00.bin", and "idsgfileinfoco" is actually "idsgfileinfocore.idd", etc.), and after that it references the archive as well it seems?

Here is a sample. I tried to figure the .FST file out to no success(the unfinished .bms script is in the attachment).

wolves_fst.bms

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