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3D Model Researcher - extract 3D models with Python

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Lazov, posted Tue Apr 18, 2017 6:04 pm (22374)


3D Model Researcher is a program for studying binary files of 3D models. Model Researcher allows to display and visualize the data read from the file with the specified parameters, and also save them in the 3D Obj format. The program is a great help with the search for vertex data, faces, texture coordinates and normal vectors in an unknown 3D format. The main feature of the program is the support of the scripts in the programming language Python, which allows to extract models from almost any format.

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Opportunities
- Analyze the 3D model files, search of vertices, faces, texture coordinates, normal vectors
- Data output is presented textually
- Data visualization in 3D format
- Visualization of texture coordinates
- Highlight data structure in the built-in Hex-Viewer
- Applying textures to the model
- Support of Python scripts
- Normals vectors
- Applying textures to the model
- Loading and saving templates with form values
- Data export in Obj format

Video:
Work of the program (Texture)

Page of the program:
http://mr.game-viewer.org/

Guide:
http://mr.game-viewer.org/tutorial.php
Description of API functions:
http://mr.game-viewer.org/tutorial.php?name=API

Thanks to herbert3000 for developing the program Model Inspector. The interface was copied from it.
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Lazov, posted Thu Jul 06, 2017 7:33 pm (24435)


A new version has been released! Added support for textures.
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Lazov, posted Sat Nov 25, 2017 6:06 pm (30303)


Update

- Added support for Triangle Strip without FF.
- Now the program does not crash when drawing a texture map at a nan.

The Pro version of the program was released
- Support of Python scripts
- System of submeshes
- Normals vectors

About Pro version:
http://lazov.ru/mr/about_pro.php
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barumbads, posted Wed Jan 24, 2018 9:47 am (31862)


1 REP
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Delutto, posted Thu Jan 25, 2018 1:09 am (31884)


I was about to criticize the fact that was a paid tool, but then I saw the price...
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Lazov, posted Wed Jan 31, 2018 10:58 pm (32087)


Delutto wrote:
I was about to criticize the fact that was a paid tool, but then I saw the price...

The program is free. But there is a PRO version that can be purchased.
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Lazov, posted Sun Mar 25, 2018 7:52 pm (33573)


The program is updated! You can download the new version on the website.

Update v2.4

- The program does not freeze when resizing on other tabs
- Added a Hex-Viewer.

The big drawback of the program was the lack of a built-in hex-viewer. Now he has appeared! =) Moreover, it has the highlighting of the model data: vertices (red color), faces (green), texture coordinates (yellow). When changing the parameters of forms, you can immediately see what data will be read. Probably, it will be very useful for beginners.

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Lazov, posted Sat Apr 07, 2018 10:38 am (33863)


The program has been updated.

Update v2.4.2

- Finalized Hex-viewer.
- In the "3D View" tab, a button is added to return the camera to its initial position (useful if you centered on the object with incorrect coordinates).
- There was a version for Windows XP

Pro version:
- Added a Hex-Viewer.
- Added data inspector to Hex-viewer
- Fixed minor bugs
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DJ Normality, posted Tue Jul 24, 2018 9:04 am (36983)


Thank you so much for his program. It took awhile to get down but I see how it works now after about 6 months. The program wasn't hard to learn it was the patterns of the hex. I think I got it now. I signed up and made an account just to thank you. I was wanting these models forever now and to finally have them feels amazing. Here's a render of junkyard dog.

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I think with the full version and a few tutorials on making scripts I think I can go through this data more efficiently. If anyone needs any help or need a tutorial message me at [email protected]. I will try to help out. I don't know much but I am starting to understand this program and would love to teach others. To the creator. Thank you so much. Look forward to purchasing Pro.
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tofuman, posted Mon Aug 13, 2018 9:02 pm (37485)


Is it possible to zoom in or scale up a model? the floats in a model I'm looking at range from -2.0 to 2.0 so the model appears extremely small.

Thanks.
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Lazov, posted Mon Aug 13, 2018 9:26 pm (37486)


==== Keys ====
RMB - Camera movement
LMB - Camera rotation
RMB Shift - Camera height
RMB Ctrl - Camera zoom

Click on the button in the form of a cube.
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tofuman, posted Mon Aug 13, 2018 11:44 pm (37487)


Thanks.
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Lazov, posted Thu Sep 20, 2018 1:15 pm (38663)


Update v2.5

- Added the ability to make a screenshot and a screenshot with information
- Fixed minor bugs
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Lazov, posted Sun Nov 03, 2019 3:29 am (51851)


Big Update v2.7

- Added support Quads!
- The output of data in text form has been changed: texture coordinate indices and normal indices are now displayed in separate blocks with the literals "fvt" and "fvn", 1 is not added to the indices. The old output can be enabled in the menu "View" -> "Print as OBJ";
- Added highlighting of texture coordinate indices and normal indices in the hex-viewer;

- New template format!
Templates have become more compact. Now they have the following format:

Code:
mesh [name] // mesh name (only for Pro)
v [offset] [count] [padding] [padding inter] [type] [format] // vertices
f [offset] [count] [padding] [padding inter] [type] [format] // faces
vt [offset] [count] [padding] [padding inter] [type] [format] // uvs
fvt [offset] [count] [padding] [padding inter] [type] [format] // uvs indices
vn [offset] [count] [padding] [padding inter] [type] [format] // normals
fvn [offset] [count] [padding] [padding inter] [type] [format] // normals indices
inv [x] [y] [z] // invert (0 or 1)
bo [byte order] // byte order (< - Little Endian, > - Big Endian)


It is not necessary that the template contains data of all forms or all parameters of one form. Omitted parameters and forms will be replaced with default values. The sample templates below are correct:

    v 0x997 3214 0 0 Float XZY
    f 100 826 64 0 Integer Triangles

    v 15 3015
    f 0x48a 826 64 0 Integer
    bo >

    v 0x5487 720 0 0 Float XZY
    inv 0 0 1
However, support for old templates will remain.

- Added function to copy template to clipboard ("Tools" -> "Copy Template") and
function for loading a template using the form ("Tools" -> "Paste Template");
- Polygons on the texture in the Texture tab are now drawn without filling;
- Added "Copy-Paste" menu when clicking on a text field in the "Text" tab;
- Returned support for templates of previous versions of the program;
- Small bugs fixed.
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Thawfeeq, posted Thu Jul 02, 2020 9:00 am (57421)


Hello, it is an excellent software and I appreciate the creator .I have a doubt. After extracting obj from the hex, is it possible to reinject the edited obj back to the hex format knowledge, please help..
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Lazov, posted Thu Jul 02, 2020 2:27 pm (57423)


Thawfeeq, unfortunately this is not possible.
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Thawfeeq, posted Fri Jul 03, 2020 12:43 am (57428)


Oh.. :(
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GHFear, posted Wed Dec 23, 2020 10:29 pm (61259)


Hello Lazov :)
A few years ago, I bought the 3D Model Researcher Pro and now the link in the email for the download isn't working because of the domain change.
Could you dm me the pro version link?
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Lazov, posted Fri Dec 25, 2020 1:21 am (61277)


GHFear wrote:
Hello Lazov :)
A few years ago, I bought the 3D Model Researcher Pro and now the link in the email for the download isn't working because of the domain change.
Could you dm me the pro version link?

Send an email using the form on the website. Enter your email address.
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Lazov, posted Sat Aug 28, 2021 8:53 am (65966)


Update v2.8

- Replaced the Offset field widget with Spinbox. Spinbox allows you to increase and decrease the field value by one using small buttons or / keys;
- Added editing history (Undo / Redo) for Offset, Count, Padding, Pad Inter fields. Called by the keyboard shortcut / when the focus is on a field;
- Added number converter Hex / Dex / Oct / Bin ("Tools" -> "Converter");
- Small bugs fixed.

Pro version will be updated later.
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