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Over The Hedge GFC/GOB (NDS) (script doesn't work)

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Mygoshi, posted Sat May 20, 2017 10:31 am (23339)


Hey everyone,

So I came back to Over The Hedge DS ripping, and I noticed the script written for it doesn't work.

Is there a way to fix it? It gives an error.

Samples: (expired)

Thanks!
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aluigi, posted Sat May 20, 2017 12:41 pm (23345)


Interesting, it's a slightly different format.
Now supported in script 0.3.3
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Mygoshi, posted Sat May 20, 2017 1:13 pm (23347)


It worked! Thanks. Now I got some HWAS files, they are the music files. I'm trying to make them playable through GENH.
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aluigi, posted Sat May 20, 2017 2:40 pm (23350)


I guess you mean the files with the "saw" extension, they have a "sawh" magic in them.
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Mygoshi, posted Sat May 20, 2017 3:07 pm (23352)


Yes, sorry.
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Mygoshi, posted Sat May 20, 2017 3:13 pm (23354)


I tried adding a GENH header (4-bit IMA ADPCM codec) to the HWAS files, but it's still really distorted.
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aluigi, posted Sat May 20, 2017 4:03 pm (23358)


Audio is not my field but I guess that you added the whole hwas file as-is in the genh file instead of using only its data starting at its offset 0x200.
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Mygoshi, posted Sat May 20, 2017 4:14 pm (23360)


You are right. And what about the Gamecube version?
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aluigi, posted Sat May 20, 2017 4:23 pm (23362)


Maybe it's the GCADPCM (gamecube adpcm) but I don't know where is supposed to be located the coefficient data (0x2e bytes per channel) so I'm probably wrong.
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Mygoshi, posted Sat May 20, 2017 4:32 pm (23364)


Thanks for responding.
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