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My Oxenfree tool.

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sigroon365, posted Mon Sep 04, 2017 7:58 pm (26263)


Since UnityText is not good at multi-language binary files, I made my own tool.
It works on beta mode *.-2(Dialogue) and *.-9 files(Balloon text and etc).
It only extract English text and import translated data into original binary files.

Image
Image
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Ogoshi, posted Wed Sep 06, 2017 7:43 pm (26332)


Ty man! I'll test.
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Ogoshi, posted Wed Oct 24, 2018 7:16 pm (39830)


Hello guys, the game have an update and the script don't work anymore. And i need update my translation too.

Can anyone look this Scritp please?

Here, the old file new file with the tool.

Thanks in advanced.


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Ogoshi, posted Mon Oct 29, 2018 11:13 pm (39964)


Anyone? :/
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Ogoshi, posted Sun Nov 04, 2018 8:50 pm (40112)


Sorry guys, i forgot to send the resources files without extract.

Here it is, the old and the new resources -2 files.



Thanks!
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GHOST DEAD, posted Fri Nov 16, 2018 4:39 am (40419)


Ogoshi wrote:
Sorry guys, i forgot to send the resources files without extract.

Here it is, the old and the new resources -2 files.



Thanks!


try to create a tool based on serach and write for unity text (they are shared file, you cant just replace it in new unity versions)
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Delutto, posted Sun Jan 27, 2019 3:49 am (42814)


Oxenfree Text Tool [PC]
By Delutto
See Readme.txt for instructions.Notes: Based on file samples and not tested ingame.

Updates:
Code:
10/09/2019
  - Added support to the last game build
  - Added new parameter to choose just one language to export/import (console mode only)
 
01/27/2019
  - First release.

Oxenfree_Text_Tool_By_Delutto.7z

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yusuf0808, posted Fri Mar 22, 2019 5:56 pm (45964)


Delutto wrote:
Oxenfree Text Tool [PC]
By Delutto
See Readme.txt for instructions.Oxenfree_Text_Tool_By_Delutto.7zNotes: Based on file samples and not tested ingame.


Some of the files give an error:



Image

Image

Image

Image

Edit: (updated the pics.)
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Delutto, posted Sat Mar 30, 2019 4:56 am (46194)


yusuf0808 wrote:
Some of the files give an error:
I'll check.
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dox5, posted Sat Apr 06, 2019 2:28 pm (46527)


Hi guys!
It was hard to find something like this topic, so I hope someone could answer me.

How can I get a dialog tree of all conversations in structured form? Via UnityAssetsBundleExtractor I found that each entry in MonoBehaviour LocalizationReference_* has its own entry_id. Also each DialogLine in DialogPackage (for example WoodsB_4-5AM_ConversationA) has its path (like 09-02-2015_OxenfreeVO_Aug13_Jonas/08Woods/Woods4-5AMJonasTheStationsUpAtTheTop) and the line itself.

OK, I have some data and raw text. But how can I join it all and build correct tree of converstaions, then interactables, etc... I know that choosed variant changes future answers and ending. I can't even realize how to make a logical chain.
So, can anyone help me somehow? Maybe I lost useful article, some other materials or tools? I'll be grateful. Or I just should drop this idea :|
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yusuf0808, posted Tue Sep 03, 2019 10:05 am (50577)


Delutto wrote:
yusuf0808 wrote:
Some of the files give an error:
I'll check.


Hey @Delutto will you update your tool? Do you have the time?
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Delutto, posted Tue Sep 03, 2019 4:40 pm (50579)


yusuf0808 wrote:
Delutto wrote:
yusuf0808 wrote:
Some of the files give an error:
I'll check.


Hey @Delutto will you update your tool? Do you have the time?
The game updated again... Unity sucks, I'll not work on this anymore, sorry.
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Delutto, posted Wed Oct 09, 2019 5:03 pm (51421)


Ok... I'll give it one more chance.
Tool updated.
Code:
10/09/2019
  - Added support to the last game build
  - Added new parameter to choose just one language to export/import (console mode only)
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  • Localization

ducan012456, posted Wed Oct 09, 2019 9:09 pm (51425)


Hello!

I hava a little trick that you can export/import any .* text in unity game by Unity Assets Bundle Extractor

Firstly, make sure the managed folder have dll files and it's not encrypted the header.
Then, open UABE tool/open files -> tools -> get script information ( if it ask, cancel anything) -> select all monobehaviour type -> export dump ( use xsearch to search text in game ) -> translate -> import dump.

That's all :D

p.s: It will export anything so you should write a script/tools or something to get english only.
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