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Def Jam ICON (Xbox 360) (need help with models)

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Wak, posted Fri Dec 22, 2017 7:32 pm (30970)


Hello there :)
That is old game but with some good textures and models, I found a way how unpack that game (xbox 360 version):
1) Just use quickbms it ea_big4 script for viv or vix files
2) after you got other viv files or rx2 files
I found in that viv archives only texures, but want to found a way to get models, maybe somebody know how to do it, same structure of files types like fifa 16 (rx3) cause some fifa 16 rx3 both files it models or textures, and I found blender or 3d max importer for rx3 files, maybe someone can fix that script for rx2 files.. ?

here is viv and vix samples:
https://www.sendspace.com/file/14p89e

or that one it named character morphs (maybe this rx2 files is models)
https://www.sendspace.com/file/7k9ss8

and thanks Acewell for textures exporter (for Noesis) (rx2)
you can found it here: viewtopic.php?f=7&t=7104
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zaramot, posted Sat Dec 23, 2017 11:14 am (30979)


Yup, it' 3d models - same format as nhl games btw (except faces here using morphs, as I see but in nhl don't) Looks pretty straightforward, I'm sure someone will pick it up!
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Wak, posted Sat Dec 23, 2017 1:36 pm (30980)


zaramot wrote:
Yup, it' 3d models - same format as nhl games btw (except faces here using morphs, as I see but in nhl don't) Looks pretty straightforward, I'm sure someone will pick it up!


Nice to see you here;)

Yeah, I speak with id-daemon he said is not hard format, but he dont have a time to make script, need more interested people..

Im not sure models only in morphs cause many viv files, maybe models in other directorys, I found all textures, but searching for models is hard cause all in rx2 files (models and textures) also daemon said about models in rx2 files: it just means they are in some kind of container, or its a useless extension used for both formats.

Also I found .ebo files

Do you have some tools or scripts for nhl models?
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