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Railway Empire [fuk]

Featured Replies

  • Author
  • Localization

MerlinSVK, posted Wed Feb 14, 2018 4:47 pm (32461)


0x7801 at the begining... Isn't that Zlib with lowest compression?
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denizkuslari, posted Wed Feb 14, 2018 8:58 pm (32464)


makc_ar wrote:
Yea... zlib
Image

MOD
Image


Thanks
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denizkuslari, posted Thu Feb 15, 2018 8:19 pm (32481)


makc_ar wrote:
Yea... zlib
Image

MOD
Image

I changed the text but it did not change
Can you help?
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makc_ar, posted Thu Feb 15, 2018 8:29 pm (32482)


Maybe need to remove archive data1.fuk and data4.fuk?
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denizkuslari, posted Fri Feb 16, 2018 12:01 pm (32503)


makc_ar wrote:
Maybe need to remove archive data1.fuk and data4.fuk?

I removed those files but it did not
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sunad, posted Fri Feb 16, 2018 3:41 pm (32515)


denizkuslari wrote:
makc_ar wrote:
Maybe need to remove archive data1.fuk and data4.fuk?

I removed those files but it did not

Playing without the fuk files is not possible like.I have been testing a lot, and it does not work. If the author of .fuk extractor had made it so we could pack the .fuk files back togheter, it would work.
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aluigi, posted Fri Feb 16, 2018 4:01 pm (32519)


If I can make a quickbms script you can use it to reimport the edited files back in the archive.
I don't see any documentation about this format online, but if you have more fuk files I can try to do something.
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sunad, posted Sat Feb 17, 2018 11:15 am (32542)


aluigi wrote:
It's a script for quickbms: http://quickbms.aluigi.org

quickbms has two reimport modes (reimport.bat and reimport2.bat) that allow to reinject the edited files back in the archive, all the information and limits are available in section 3 of http://aluigi.org/papers/quickbms.txt

Thank you very much. Work.
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denizkuslari, posted Sat Feb 17, 2018 1:35 pm (32546)


makc_ar wrote:
sunad wrote:
How can that repackaged the extracted files(.fuk)?

Try this bat. Put quickbms.exe in folder Tools. This REIMPORT2 mode:
aluigi wrote:
Waiting your WORK / DOESN'T WORK list :) http://zenhax.com/viewtopic.php?f=9&t=7204
aluigi wrote:
It's a script for quickbms: http://quickbms.aluigi.org

quickbms has two reimport modes (reimport.bat and reimport2.bat) that allow to reinject the edited files back in the archive, all the information and limits are available in section 3 of http://aluigi.org/papers/quickbms.txt

I thank you all very much. The file worked. :)
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Alhyprn, posted Tue May 08, 2018 3:05 pm (34772)


makc_ar wrote:
Yea... zlib
Image

MOD
Image


Please help me ! I can not reimport railway files. I extarcted and edit railway files. But i not know how can i reimport. I trying but error : 0 Files imported in 2 second.
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Alhyprn, posted Wed May 09, 2018 12:01 pm (34796)


Image

I getting this error. How can i reimport files ? :cry:
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aluigi, posted Wed May 09, 2018 12:48 pm (34798)


The image is not visible, upload it somewhere else.

Anyway read section 3 of http://aluigi.org/papers/quickbms.txt, everything is written there.
The script is valid for reimporting so there are no problems.
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Alhyprn, posted Wed May 09, 2018 1:05 pm (34799)


aluigi wrote:
The image is not visible, upload it somewhere else.

Anyway read section 3 of http://aluigi.org/papers/quickbms.txt, everything is written there.
The script is valid for reimporting so there are no problems.


I'm so sorry. I made a mistake but i repackaged but not show in game. Why ?
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aluigi, posted Wed May 09, 2018 2:49 pm (34807)


Is the name of the file in the list of files displayed by uqickbms during reimporting?
do you see something else in-game instead of your modified file?
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Delutto, posted Wed May 09, 2018 3:34 pm (34811)


Alhyprn wrote:
I'm so sorry. I made a mistake but i repackaged but not show in game. Why ?
The *.fuk files in this game works like patchs, if the game find the same resource in different *.fuk files, game will use the resource from last package. You need replace the localization file on that last package. On first game release, that last package was data4.fuk.
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gorsan, posted Wed Jul 04, 2018 1:12 pm (36455)


works really good
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