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Need Help extracting files from a .bin file from PSP game [Nendoroid Generations]

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kurisutina, posted Mon Jul 23, 2018 9:39 pm (36962)


Hello! As the title says, I need help with a .bin file (I will provide you the link for DL below) from the PSP game called Nendoroid Generations .
What I need is basically to extract from that file.
My idea is to get the game models in a format that blender can read.
If you know how to preserve the bone-rig as well is a plus, but not mandatory.
Link to data .bin file: https://drive.google.com/open?id=1PDN3S ... HZzz-3HVYX
also looks like this is a PlayStation ARchive (PSAR) :
Image
In conclusion, please help me reaching that goal. I thank you all in advance!
For any questions or doubts, just send me a message. Thank you!
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kurisutina, posted Tue Jul 24, 2018 8:45 am (36982)


aluigi wrote:
PSAR archives are supported in this script:
http://aluigi.org/bms/brink.bms


Hello! Thanks for the reply, but it seems that I get this error:

Code:
Error: the script uses more array indexes (201411715) than available (0)

Last script line before the error or that produced the error:
  96  getarray ZSIZE 0 CompressedBlockSizeIndex
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aluigi, posted Wed Jul 25, 2018 8:37 am (37001)


I just checked the file and all the data from offset 0x10 doesn't have sense so it's encrypted.
Can't help with that.
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kurisutina, posted Wed Jul 25, 2018 12:06 pm (37006)


aluigi wrote:
I just checked the file and all the data from offset 0x10 doesn't have sense so it's encrypted.
Can't help with that.


Hmm...I see. Well, thank you anyway for all your help so far.
I think I'll try figuring it out by myself, somehow.
If anyone can help me on that or figured out a way to do this, I'll kindly accept the help.
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