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Atlantis: The Lost Tales (1997, .big files)

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Fruit, posted Sun Jul 29, 2018 9:30 pm (37092)


Requesting help: (I took a look at quickbms.txt, but I fear it would take me weeks, if not months before I could write my own scripts.)


This is a game for Windows and DOS, released in 1997.
The .bms file I found for this game on aluigi.altervista is apparently for the Sega Saturn version of the game, so that wasn't working out too well. :-)


Attached are two .zip files:
One zip contains a slice from a .big file from one of the CDs of the Dutch version of the game (NL),
while the other zip contains a slice from a .big file from one of the CDs of the English version of the game (EN).
The slices were made with filecutter.bms.

I presume both versions use the exact same format, but since I was hoping to merge the two versions, I figured I'd upload a slice of both. :-)


Hopefully I did this right?
Regards,
Fruit
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  • Localization

Anexenaumoon, posted Mon Jul 30, 2018 1:29 am (37097)


Try Aluigi's ZeroZone one:
Code:
# ZeroZone
# script for QuickBMS http://quickbms.aluigi.org

idstring "BigFile 1.00\0\0\0\0"
get FILES long
get FILES_SIZE long
get FILES_OFF long
get DUMMY long

for i = 0 < FILES
    get NAMESZ long
    get DUMMY long
    get SIZE long
    get SIZE2 long
    get SIZE3 long
    get DUMMY long
    get OFFSET long
    get DUMMY long
    getdstring NAME NAMESZ

    math OFFSET = FILES_OFF

    log NAME OFFSET SIZE
next I
  • Author
  • Localization

Fruit, posted Mon Jul 30, 2018 2:18 pm (37102)


Oh wow, that worked.
Thank you. :-)

Now hopefully I can manage to merge the two files, and the game will accept that new file. :-D
Thanks again!
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