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Need help unpacking files in Wrath Unleashed (PS2 or Xbox)

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t1op, posted Wed Oct 24, 2018 3:14 am (39812)


I would like to modify character appearance in Wrath Unleashed for PS2 and Xbox.
The PS2 has almost all game data in the file "wrath.pk2"
The Xbox has multiple data files with ".pak" extension.
I'd prefer working with the PS2 version as it can be run in HD through emulation, but the Xbox version would be fine too.

I'm completely new to this site, so I'm not sure what to do other than ask for help...
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aluigi, posted Fri Oct 26, 2018 4:03 pm (39871)


Upload that wrath.pk2 file and one of the pak files on xbox.
If they are very big you can use the following quickbms script for generating 2 small files to upload:
http://aluigi.org/bms/filecutter.bms
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t1op, posted Sat Oct 27, 2018 3:00 am (39883)


Thank you, here are the files.
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aluigi, posted Sat Oct 27, 2018 6:46 pm (39901)


Uhmmm no, there is no TOC (information about the archived files) inside both the two types of archives.
Basically they are just files concatenated one after the other without any information.

The only thing I noticed in c_idcgod.pak was the existence of an header but it's only a list of names without any other information, probably it's not an archive but directly a model or similar.
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t1op, posted Sat Oct 27, 2018 7:11 pm (39902)


aluigi wrote:
Uhmmm no, there is no TOC (information about the archived files) inside both the two types of archives.
Basically they are just files concatenated one after the other without any information.

The only thing I noticed in c_idcgod.pak was the existence of an header but it's only a list of names without any other information, probably it's not an archive but directly a model or similar.


Thank you for examining them!

Would one of the other files in the PS2 disc image provide the needed information?
iop [folder]
Movies [folder]
corec.bin
cored.bin
ioprp271.img
optAc.bin
optAd.bin
optBc.bin
optBd.bin
slus_208.40
SYSTEM.CNF
wrath.hsh
wrath.pk2

For the xbox, does that mean it is ready to be open and modified by a 3D imaging program... If so, does one exist that might be able to open it, directly or with some help? Is this a topic to address in a separate forum?
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aluigi, posted Sat Oct 27, 2018 7:21 pm (39903)


wrath.hsh may be what we need, upload it.
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t1op, posted Sat Oct 27, 2018 7:45 pm (39905)


aluigi wrote:
wrath.hsh may be what we need, upload it.
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t1op, posted Sat Oct 27, 2018 8:18 pm (39912)


aluigi wrote:
It's the same format of this old script:
http://aluigi.org/bms/indy_hsh_pk2.bms


Thank you! That unpacked everything nicely. I now have a lot of .pak files like on the xbox.
This brings me back to my previous question about what to do with these files. If they are already 3D models, how to find a software that will be able to modify them.
Should I take this to the Graphic File Formats or 3D/2D Models forum to request further assistance?
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