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Sunset Overdrive TOC and files

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redspike474, posted Thu Nov 22, 2018 5:35 pm (40611)


Hello, does anyone have any information on how to unpack sunset overdrive (pc) ?
I can upload an example file if its helpful.

See image attached for what the archive folder looks like.
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aluigi, posted Thu Nov 22, 2018 5:45 pm (40612)


Upload the "toc" file and the filecutted g00s00 file.

With "filecutted" I mean the 2 files generated by the following script:
http://aluigi.org/bms/filecutter.bms
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aluigi, posted Thu Nov 22, 2018 8:32 pm (40626)


Oh no, not the whole g00s00, just the 2 files generated by that script and "toc".
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redspike474, posted Thu Nov 22, 2018 8:33 pm (40627)


I couldnt get that script to work, are you not able to run it on the attached files?
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aluigi, posted Thu Nov 22, 2018 8:42 pm (40629)


That one is a script for quickbms http://quickbms.com
Limited time and no desire to download 3Gb.
Upload just the toc file.
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Delutto, posted Mon Jan 14, 2019 6:41 pm (42356)


aluigi wrote:
Eh I was sure to have already seen those files somewhere else :D
http://aluigi.org/bms/edge_of_nowhere.bms
Tested with quickbms 0.9.2 and doesn't work. Is a boring format and I'm too lazy to make a full research but I think that have some changes in TOC for this game.
Sample: Game also have a layout file, very helpful:
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aluigi, posted Mon Jan 14, 2019 10:36 pm (42368)


I agree, the format is long.
The TOC is no longer available but honestly I would like to save my free time :)
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Slappy, posted Mon Nov 29, 2021 2:59 pm (67756)


Any news on this? I found similar topic viewtopic.php?t=9371

My idea about extracting files:
what about simply following the layout.csv line-by-line and create file by cutting bytes from the large archives?

For example: https://imgur.com/a/NuQ6L9O

levels\veldin\atm_lgt.zone will be created from g00s000 with File size = 123 at position 123 [Bytes]
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fignyafsyakaya, posted Sat Feb 26, 2022 9:53 pm (70132)


Slappy wrote:
what about simply following the layout.csv line-by-line and create file by cutting bytes from the large archives?

Tried to write this out on Python, seems to be working.
But I don't know if I'll break any rules by sending the script here, due to lack of possibility to send ".py"-files.
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fignyafsyakaya, posted Sun Feb 27, 2022 11:17 am (70135)


Some asset paths are exactly the same in different "Languages", so I wonder if the tool is able to consider this, heh.
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