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Extraction of .mercury file

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PikabobAlex, posted Fri Dec 07, 2018 12:21 pm (41078)


This is an assets file which is in the SEA popular casino games: Heart Of Vegas, Cashman Casino and Fafafa *SPAM*
Here is the problem, the lobby it self is developed with Unity, i can easily access to the APK file and extract the graphic which is appear in the menu.

But when comes to extract the in game assets, i need to play a the games, it will download the actual game files, among all the files it downloaded there is the .mercury which is contained all the graphic and sound inside.

I've been asked Luigi to help me write a bms code to extract the assets but what I got is only the sound.
I strongly believe the graphic assets is lie inside the .mercury, but sadly I don't know how should I do it.

I've been looked into the file with Notepad for hundreds time... but nothing can be found.
Just hope community can help.

https://www.dropbox.com/s/xs2adr19gbi73 ... i.zip?dl=0
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bluesheet, posted Fri Mar 22, 2019 1:29 pm (45953)


i don't think this script can extracts all the files covering 99% of the archive.
you can try "heart of vegas"
this script just only extract a little of wav from the mercury files
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aluigi, posted Wed Mar 27, 2019 4:06 am (46062)


Any coverage above 95% is correct.
If you have a sample file that you think isn't fully extracted, upload it.
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aluigi, posted Sun Jun 09, 2019 11:03 am (48614)


Everything is perfect.
The lack of some filenames is due to the horrible file format, currently the script is enough as-is.
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johnmandalos, posted Thu Dec 10, 2020 12:17 pm (61034)


Is there anyone that creates a proc about how to extract the assets from the mercury files? The script extracts .dat files . After that how can you extract them?
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