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Absolum - Guard Crush Engine

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Bigfile was in SOR4 too. There's at least some sort of base to work with, but the sor4 tools don't really work with Absolum.

I think you are looking to unpack the bigfile to get the art and other assets, but as said the tools used for the previous version of the game engine doesn't work well. I tried using SOR4Explorer to get the sprites, but when trying this for the Playable characters, I could only get images from the Stand folder for each character.

It's partway there, but I think someone needs to configure that tool (or make a new one) to make it work for Absolum's bigfile

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