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Help with Snowdrop Engine .ANIM (Animation) Files from Mario + Rabbids SOH

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I’m working with Mario + Rabbids Sparks of Hope assets and I'm stuck on the game's ANIM files. I've already extracted everything from the SDFTOC and can access the models and animations, but I can’t figure out how to read or convert the ANIM files into something usable like FBX.

From what I can see, each .ANIM contains sections like:

  • DTRA — translation data
  • DSCA — scale data
  • DROT — rotation data
  • Plus a bone list at the end of the file.


My goal is working plugin for Noesis.

I’ve included a two samples including models for anyone interested.

Thanks,  
DJ~

 

sample_files.zip

Edited by DJFox11
Added model files to ZIP

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