Idan7399 Posted 20 hours ago Posted 20 hours ago Hello, I'm researching The Legend of Spyro: The Eternal Night (PS2) and trying to modify Spyro's main character model. I was able to extract the game files and export Spyro's mesh using the available Noesis plugin. The problem is that the exported model contains only geometry. There are no bones, skeleton data, skin weights, or animations. Does anyone know where the skeleton and animation data are stored, or if there are any tools/scripts available that can extract them? Any information about the character rig, animation format, or importing/exporting character models for this game would be greatly appreciated. Thank you.
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