Members mrmaller1905 Posted November 14, 2023 Members Posted November 14, 2023 Has anyone tried to reverse enginner all 007: Agent Under Fire file formats like .chk .xbc .ngc? They may contain 3D models or sounds. https://drive.google.com/drive/folders/1YQpzBxVmT-c7YsaDHNKp2DIpq9UqFjWn?usp=sharing
Engineers shak-otay Posted December 2, 2023 Engineers Posted December 2, 2023 "snd_alb" in some (if not all) headers, so might contain sounds
piken Posted March 5, 2024 Posted March 5, 2024 > Has anyone tried to reverse enginner all 007: Agent Under Fire ... Not me, but just spelunking briefly out of curiosity (I still own that game for GameCube), there are definitely some textures in there too: (PVRTexTool)
Members mrmaller1905 Posted March 7 Author Members Posted March 7 On 12/2/2023 at 2:48 PM, shak-otay said: "snd_alb" in some (if not all) headers, so might contain sounds Can you analyze XBCs for 3D models and maps?
Members zbirow Posted March 8 Members Posted March 8 The only thing I can help with is that under each section there's a "CD CD CD CD" signature. This makes it easy to search for all sections in each file. They're found in all three file types. They sometimes appear in the raw data, so you need to look for the section name above it. After this signature there are 4 bytes that indicate the size of the data block (counting from the beginning of the next line [offset(h)] ) Maybe if I find time, I'll make a simple tool to unpack these sections
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