February 4, 20242 yr Localization The .mot file possibly contains a pack of animation files. Sample .mot file (give thanks to Ryn for this file) : .mot sample file .zip
February 5, 20242 yr The format is the same as NieR Automata. https://github.com/WistfulHopes/GBFR2Blender2GBFR
March 6, 20242 yr Hi, thanks for the mot importer tool! But there's some issue about the arms rotation, for example the "pl0200", with the mot file "pl0200_0000", obviously there's something wrong with the arms and the sword sheath because they are in weird rotation angles.
March 6, 20242 yr 2 hours ago, Chunyu said: Hi, thanks for the mot importer tool! But there's some issue about the arms rotation, for example the "pl0200", with the mot file "pl0200_0000", obviously there's something wrong with the arms and the sword sheath because they are in weird rotation angles. Yes, I also have the same problem as yours and some of those .mot files are not loaded win blender, the freshly imorted ones in particular. The twist bones are lacking keyframes so the animations look derpy. On 2/6/2024 at 12:16 AM, WistfulHopes said: The format is the same as NieR Automata. https://github.com/WistfulHopes/GBFR2Blender2GBFR The tools need some updates I guess😂 Edited March 6, 20242 yr by Kanbara
April 1, 20251 yr On 3/6/2024 at 4:13 AM, Chunyu said: Hi, thanks for the mot importer tool! But there's some issue about the arms rotation, for example the "pl0200", with the mot file "pl0200_0000", obviously there's something wrong with the arms and the sword sheath because they are in weird rotation angles. still no solution found for this ?
April 5, 20251 yr Supporter On 4/2/2025 at 1:20 AM, Destinyterror said: still no solution found for this ? No surprise when no one managed to upload a problematic .mot file (plus .wmb) after a year.
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