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Edit .uexp image file

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masagrator, posted Sat Apr 13, 2019 1:48 pm (46881)


You can do this textures with Unreal Engine 4.
Just make new project, import png/tga texture, set it correctly and cook.
Remember of putting your texture to the same path that your file was starting from "Content".
So if your file was in Content\UI\Textures, you need to make in Content Browser path
UI\Textures

Edit: I see that this texture is not from Windows game. It uses ETC1 format like Android. Thoughts?
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lakoyo99, posted Sat Apr 13, 2019 4:07 pm (46883)


masagrator wrote:
You can do this textures with Unreal Engine 4.
Just make new project, import png/tga texture, set it correctly and cook.
Remember of putting your texture to the same path that your file was starting from "Content".
So if your file was in Content\UI\Textures, you need to make in Content Browser path
UI\Textures

Edit: I see that this texture is not from Windows game. It uses ETC1 format like Android. Thoughts?
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lakoyo99, posted Sat Apr 13, 2019 4:16 pm (46884)


Yes it's from Android game's textures. So how to creat ETC1 image file from .png then convert it to .uexp image file? Sorry if question's going confused I hope you understand what I mean :)
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masagrator, posted Wed Apr 24, 2019 9:51 am (47243)


Use Unreal Engine 4 (you will need additional SDK - will prompt about it), put textures there, set them correctly, use "Build->Android->Android(ETC1)"
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