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Help Extracting SSH Files Harry Potter And The Chamber Of Secrets! PS2

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Stephen999, posted Sun May 19, 2019 10:39 pm (47838)


Hello i am requiring help with figuring out how to change these files that i believe are Textures to there original format the format EA has given these such files are (SSH) any help with this would be appreciated i will include two of the files that are texture but have the SSH extension appied on them.

thes files in particular belont to Albus Dumbledore one is his Body Texture and the other is his Glasses Lens texture

Any help on ths would be much appreaciated :)

Kind Regards: Stephen
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aluigi, posted Sat Jun 01, 2019 11:56 pm (48302)


I have seen this SHPS format here on the forum very recently but can't find my post.
It's "SHPS" magic plus "G352" and "Buy ERTS", they are the magic fields I used in my post.
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rileyinthevoid, posted Tue Apr 07, 2020 11:37 pm (55614)


I've just come across this post whilst working on some 007 Nightfire testing as the .ssh files have the magic group code "G352" in them @wheeldonstephen95 did you ever get anywhere with extracting the data in your two files?
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Acewell, posted Wed Apr 08, 2020 5:41 am (55620)


had this thread been posted in "Graphic file formats" would've seen it sooner.
here is Noesis python script to open your 2 ssh samples. :D

i am no expert with PS2 formats but they look okay to me. :)

tex_HarryPotterandtheChamberofSecrets_PS2_ssh.zip

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rileyinthevoid, posted Wed Apr 08, 2020 11:14 am (55635)


@Acewell Thank you so much that actually opened them up in the end!

How ever they were all corrupt in the sense of pixels being all over the place, I've attached two of the images.

I think this might be down to the initial conversion I did from .VIV / .MUS / .SPE files to their folder counterparts (I used ea_big4.bms as my start point).

Also, was there a layout you found for the G352 .ssh files that you based your code on ?
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Acewell, posted Thu Apr 09, 2020 12:44 am (55673)


rileyinthevoid wrote:
How ever they were all corrupt in the sense of pixels being all over the place, I've attached two of the images.

if your samples aren't from the same game and platform as stated
in the script name it may not work for you, i saw you mention "007 Nightfire". :)
you would need to post a few not working source file samples
for examination. i only had the two from Harry Potter game to compare.

rileyinthevoid wrote:
Also, was there a layout you found for the G352 .ssh files that you based your code on ?

no i just looked for patterns in the file structure.
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Stephen999, posted Tue Aug 04, 2020 12:43 pm (57890)


Hi thanks sorry for the late reply wil try out your script? :)
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Stephen999, posted Tue Aug 04, 2020 1:20 pm (57891)


Acewell wrote:
had this thread been posted in "Graphic file formats" would've seen it sooner.
here is Noesis python script to open your 2 ssh samples. :D
tex_HarryPotterandtheChamberofSecrets_PS2_ssh.zip
i am no expert with PS2 formats but they look okay to me. :)


Hi I used this script and it opened those samples beautifully so the SSH files are Textures so thanks to your help I now have access to the textures for this game now its just the Models themselves in which I want to acquire is this something that you could possibly assist me with too if so please PM me :)

Actually I have packed two files that are the largest in KB then the others but their extensions are .hpm and . tpk i believe one of these must be the Lvl for Gambol Japes shop?

Good Luck :)
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Stephen999, posted Wed Sep 02, 2020 3:11 am (58491)


Hello, I am marking this Forum as closed as I have had successes with what I was trying to do, thanks to all who assisted in the first place means everything. Thanks
Guest
This topic is now closed to further replies.

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