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How to open files in spine-unity? KOF ALL STAR

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KusanagiRuiz, posted Tue Jun 18, 2019 5:56 am (48882)


Hi, I was able to extract the game data. And I found that the assets to build the game arts use files handled by the Spine 2D program.
Image

But the program is too expensive and I can not buy it, try to do it in DragonBones Pro and do not open the files ".skel.bytes" I found that I could arm in Unity with the runtime, but when I open the files along with the runtime the file ". skel "is not valid.

Will there be a way to create a script or is there an alternative program that can put them together?.

I attach examples!

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KusanagiRuiz, posted Mon Jun 24, 2019 7:57 am (49004)


Anyone?
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