Skip to content
View in the app

A better way to browse. Learn more.

ResHax

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Help us keep the site running.

HalfBrick Studios: *.XML (Fruit Ninja/Mortar Engine, Encrypted [Android/Win] XML file) Binary XMLs (bxml)

Featured Replies

  • Author
  • Localization

LolHacksRule, posted Fri Oct 04, 2019 4:32 pm (50045)


The XMLs are encrypted as the header is mostly the same in each file, where the game executable suggests encryption is used, can someone figure them out? I think they turn into binary XMLs given by *SPAM*'s binary versions. However, the binary XMLs are not compressed or encrypted in any way. Thanks so much.
  • Author
  • Localization

LolHacksRule, posted Thu May 20, 2021 2:17 am (64143)


UPDATE: I may have found out Fruit Ninja's encryption key but I'm not sure what crypto format it is.

Code:
0DF1CF2AFFCEACA3FE6466559BC9ED44B79FC5CDE0E5F7B8C5C97C5900C8E6BA1EA09639E2DF15989C68D5C2D5274322CE098BFD7346EA19E035061C23B0CEFF38236EF3E735135BA59BF3C87B36B7E4DFC84BD90EC4FA8C5E3AF74C74DA7A68E3B3FF6ADC17EEAB9E9C7C9D74F92C86FA00CE34E6B156C8ECB9796B58758409997FA15450FA7F8C0391CB363F4BB49637A9A037886D298A2FFA1D1BDD8F0005C9709EB428AA8FCCC845FBFD6E0AD8E89900DDE4D1FA01EE50374561F6D2F6E1D2D6D1B79AF6D0BE28EF05F0452F1E7E548F8C84BD51EC71708CEFC8E1465C50F8686AB8B6B3C38881BCBD1725CAD48B2ACC0B13F1FA51B4172D97F75F5B3500


UPDATE2: I found the key being this and XORed.
  • Author
  • Localization

LolHacksRule, posted Sun May 23, 2021 2:42 am (64221)


Info on the binary XML format:

Code:
Header: 62786D6C0100 (bxml)
Unknown: 2bytes (Int, Tree count?)?
Size of XML stringtable 1byte: 4bytes
XML stringtable
Bytecode (I'll figure it out later)
  • Author
  • Localization

LolHacksRule, posted Sun May 23, 2021 6:14 pm (64238)


Moving UISCREEN files to a new thread.
  • Author
  • Localization

LolHacksRule, posted Mon May 24, 2021 5:35 pm (64256)


Here's a template on the Binary XML format. It's incomplete but should help a little with the format. Anyone want to help me finish it off? Thank you so much.

Code:
//------------------------------------------------
//--- 010 Editor v10.0.2 Binary Template
//
//      File: Halfbrick Studios Fruit Ninja/Mortar Engine Binary XML File
//      Authors: LolHacksRule
//      Version: 1
//      Purpose: Gets data out of the binary XML format.
//      Category: Deserializing
//      File Mask: bxml
//      ID Bytes:
//      History:
//------------------------------------------------

struct XMLBin {
    struct BinXMLHeader {
        char   BXMLHdr[4]; //Should be bxml
        uint16 headAtribCnt; //XML header attribute count, have only seen 2, 3, 4, 5, 6, 7, 8, 9, 10 (0a) and 11 (0b)
        uint16 unk;
        int    XMLDataTblSize;
    } XMLBinHdr;

    struct XMLDataTable {
        struct Value {
            string value;
        } theValueTable;
   
        struct XMLBytecodeTable {
            //first byte is "" as internally written by the game if utf-8/encoding is found as a string
            //2B appears to terminate a group?
        } BinXMLBytecodeTable;
    } xmlDataTbl;
} BinXMLFile;


UPDATE: Found info on offset 0x5
Guest
This topic is now closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.