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Call of Duty Modern Warfare: Remastered

Featured Replies

  • Author
  • Localization

qabRieL, posted Thu Aug 15, 2019 7:49 am (50315)


Texts are most likely located in the .ff files of "english" folder. There are few examples in the attachments.
  • Author
  • Localization

swuforce, posted Mon Aug 26, 2019 10:38 am (50442)


Try these scripts. Use both on the ff file.
Export
Code:
comtype lz4
get name basename
string name = ".dump"
log name 0 0
goto 56
get asize asize
do
   get zsize long
   get size long
   savepos offset
   append
   clog name offset zsize size
   append
   math offset = zsize
   goto offset
   padding 4
   savepos offset
while offset < asize

Import
Code:
comtype lz4_compress
get name basename
set newname name
string newname = ".new"
string name = ".dump"
open FDSE name 1
log MEMORY_FILE1 0 56
get masize asize MEMORY_FILE1
goto masize MEMORY_FILE1
get asize asize 1
xmath mod "asizee536"
set odd 0
if mod != 0
set odd 1
endif
xmath files "asize/65536"
set offset 0
for i = 1 to files
   log MEMORY_FILE2 0 0
   clog MEMORY_FILE2 offset 65536 65536 1
   math offset = 65536
   get zasize asize MEMORY_FILE2
   put zasize long MEMORY_FILE1
   put 65536 long MEMORY_FILE1
   get masize asize MEMORY_FILE1
   goto masize MEMORY_FILE1
   append
   log MEMORY_FILE1 0 zasize MEMORY_FILE2
   append
   set pad zasize
   math pad x= 4
   math pad -= zasize
   for p = 0 < pad
      put 0x00 byte MEMORY_FILE1
   next p
next i
if odd == 1
xmath size "asize-offset"
log MEMORY_FILE2 0 0
clog MEMORY_FILE2 offset size size 1
math offset = size
get zasize asize MEMORY_FILE2
put zasize long MEMORY_FILE1
put size long MEMORY_FILE1
get masize asize MEMORY_FILE1
goto masize MEMORY_FILE1
append
log MEMORY_FILE1 0 zasize MEMORY_FILE2
append
set pad zasize
math pad x= 4
math pad -= zasize
for p = 0 < pad
   put 0x00 byte MEMORY_FILE1
next p
endif
get masize asize MEMORY_FILE1
putVarChr MEMORY_FILE1 28 masize longlong
putVarChr MEMORY_FILE1 36 masize longlong
putVarChr MEMORY_FILE1 44 asize longlong
log newname 0 masize MEMORY_FILE1
  • Author
  • Localization

qabRieL, posted Tue Aug 27, 2019 4:11 pm (50455)


Hey, thanks! The export script works, but it exports text with a lot of gibberish parts. (probably normal?)
After editing even a single character and importing it, the game crashes. Do you have any idea?
  • Author
  • Localization

swuforce, posted Tue Aug 27, 2019 8:58 pm (50463)


No i don't. You need to wait other tools.
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