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Help audio Borderlands 3

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ponaromixxx, posted Sun Sep 15, 2019 3:19 pm (50736)


Who can tell what it is? Format .ace


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brendan19, posted Tue Sep 17, 2019 2:57 pm (50762)


Borderlands 3 uses Audiokinetic Wwise which means it is most likely encoded with vorbis assuming you got these from the PC version of the game.

Normally, there should be .wem files or .bnk files somewhere inside the .pak archives

I do not see any mention of any RIFF headers or vorbis comments in those samples you have provided though.
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ponaromixxx, posted Wed Sep 18, 2019 12:21 pm (50784)


brendan19 wrote:
Borderlands 3 uses Audiokinetic Wwise which means it is most likely encoded with vorbis assuming you got these from the PC version of the game.

Normally, there should be .wem files or .bnk files somewhere inside the .pak archives

I do not see any mention of any RIFF headers or vorbis comments in those samples you have provided though.


Yes, I know that Wwise is used in the game and I have already extracted all the sound, I wonder what kind of files are in the sound
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xroc88, posted Tue Sep 24, 2019 6:28 pm (50866)


Does anyone know how the audio is stitched together in the game? I looked into the Audio folder and found the .Uassetts and.Uexports that rlate to the audio events and states switches for wwise, but i cannot find a clue on how to link to the wem audio files.
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dig2rsc, posted Thu Feb 10, 2022 8:03 pm (69805)


maybe somebody know, how add key command? or how get full list, or set own key?

The archive is encrypted, select the number of the key to use or type yours:
- please insert the content for the variable KEY:

quickbms_4gb_files.exe e 13 unreal_tournament_4.bms pakchunk0-WindowsNoEditor_0_P.pak @
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