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Help with chunoodl

Featured Replies

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dapple, posted Thu Sep 26, 2019 5:28 am (50903)


Hi Friend I've extracted FIFA 20 Nintendo switch and got chunoodl. compressed files. Is there anybody who can help me with this? Thanks
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aluigi, posted Thu Sep 26, 2019 8:40 am (50905)


Ok, just updated both chunklzx.bms and fightnight.bms scripts.
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Nisoley, posted Thu Sep 26, 2019 6:10 pm (50925)


aluigi wrote:
Ok, just updated both chunklzx.bms and fightnight.bms scripts.


Hi mate, I downloaded your updated chunklzx.bms files but when I try to extract the FIFA 20 game files of the Switch version I get following error:

the uncompressed data (-1) is bigger than the allocated buffer (262144)

Last script line before the error or that produced the error:
82 clog NAME OFFSET CHUNK_ZSIZE CHUNK_SIZE


Could you please help me?
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aluigi, posted Thu Sep 26, 2019 6:23 pm (50927)


Upload a game file.
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aluigi, posted Thu Sep 26, 2019 6:27 pm (50930)


It's weird because it's oodle compressed data but probably it's necessary a more recent version of the library currently used in quickbms.
So the script is perfect, not sure if a future version of quickbms may solve the problem.
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Nisoley, posted Thu Sep 26, 2019 6:31 pm (50932)


aluigi wrote:
It's weird because it's oodle compressed data but probably it's necessary a more recent version of the library currently used in quickbms.
So the script is perfect, not sure if a future version of quickbms may solve the problem.


So to understand it correctly: normally it should work but it doesn't? There is no way at the moment to extract the files?
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aluigi, posted Thu Sep 26, 2019 6:40 pm (50933)


Exactly, it's just oodle but the library returns an error.
No alternative ready-to-use ways at the moment.
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Nisoley, posted Thu Sep 26, 2019 6:49 pm (50935)


aluigi wrote:
Exactly, it's just oodle but the library returns an error.
No alternative ready-to-use ways at the moment.


Okay, these are bad news but thanks for trying. Do you think in future there is a possibility that you'll find a way?
(a whole community holds their breath)
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aluigi, posted Thu Sep 26, 2019 7:15 pm (50937)


It depends by the availability of new versions of the oodle library for 32bit systems.
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Nisoley, posted Thu Sep 26, 2019 7:18 pm (50938)


aluigi wrote:
It depends by the availability of new versions of the oodle library for 32bit systems.


Okay, so we have to wait and hope there'll be a solution. Thanks for your help!
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yato, posted Fri Sep 27, 2019 3:18 pm (50988)


Hi. Is that oodle compression a part of third-party program?
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aluigi, posted Fri Sep 27, 2019 5:55 pm (50998)


The oodle library is not publically downloadable but it's available as dll in various games, for example Warframe as 64bit only.
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ramzidz15, posted Sat Sep 28, 2019 7:24 am (51031)


aluigi wrote:
Quickbms currently uses Oodle 2.7.3

The latest version of Oodle is 2.8.2:
http://www.radgametools.com/oodlehist.htm


Brother I have a problem extracting files NSP
There is no alternative solution or program
I'm new to the forum
Image
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MITA996, posted Sun Sep 29, 2019 9:25 am (51096)


aluigi wrote:
It depends by the availability of new versions of the oodle library for 32bit systems.

Please master can you see the head file, the whole fifa community is counting on you
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BCGhost, posted Sun Sep 29, 2019 9:29 am (51097)


aluigi wrote:
It's weird because it's oodle compressed data but probably it's necessary a more recent version of the library currently used in quickbms.
So the script is perfect, not sure if a future version of quickbms may solve the problem.

This is because oodle requires an exact uncompressed size so this line simply won't work for any chunks less than CHUNK_SIZE bytes:
Code:
clog NAME OFFSET CHUNK_ZSIZE CHUNK_SIZE
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MITA996, posted Sun Sep 29, 2019 11:04 am (51100)


[quote="BCGhost"][quote="aluigi"]It's weird because it's oodle compressed data but probably it's necessary a more recent version of the library currently used in quickbms.
So the script is perfect, not sure if a future version of quickbms may solve the problem.[/quote]
This is because oodle requires an exact uncompressed size so this line simply won't work for any chunks less than CHUNK_SIZE bytes:
[code]clog NAME OFFSET CHUNK_ZSIZE CHUNK_SIZE[/code][/quote]
Is there a way to be fix it?
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aluigi, posted Sun Sep 29, 2019 11:34 am (51101)


Just fixed.
Thanks BCGhost
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MITA996, posted Sun Sep 29, 2019 11:59 am (51110)


Thanks guys so much!!!
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dhruvil7806, posted Wed Oct 02, 2019 10:27 pm (51298)


MITA996 wrote:
Thanks guys so much!!!

Can u help me a bit ?
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