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The outer worlds

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pekingroastedbear, posted Tue Nov 05, 2019 5:57 pm (51918)


Hello my friends. While I'm quite fluent with unity files, ue4 games is my pain. Will be thankful for any help or advice.

So here is the case

game: the outer worlds
engine: ue4
goal: to localize
files: there is a bunch of pak files in indiana/content/paks
2 giants (~18gb pakchunk-windowsnoeditor) and several small language specified like the one attached

what I've already tried?

quickbms with unrealtournament_4.bms script using every key provided without any success.

Tnx in advance. :?
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ISKA, posted Tue Nov 05, 2019 10:41 pm (51921)


Here.
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Terminator2222, posted Fri Jun 26, 2020 12:47 pm (57367)


ISKA wrote:
Here.


And how did you do it? (extracting... and maybe repacking...)
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spiritovod, posted Sun Jun 28, 2020 12:55 pm (57388)


@Terminator2222: Latest UE4 script is compatible with those paks as well. Check this topic (from the end) and this one
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