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MXGP (Milestone, 2014) - XWB files

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mtik333, posted Sun Dec 08, 2019 8:45 am (52457)


Hello,

I did not see anything regarding this game, so I decided to write a topic.

So music seems to be stored in XWB files and then the file starts with "WBND." chars. I tried the only script mentioning WBND but it obviously did not work. Also tried Dragon UnPacker as maybe combined mp3/wav is stored there, but not really.

Do you have any idea regarding this one?
Link to example file: https://drive.google.com/open?id=1nzO-z4J5-7WgxbcfBe0jCMda8QJoVaB3
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Anexenaumoon, posted Tue Dec 10, 2019 10:30 pm (52501)


This file plays fine in foobar2000 with the vgmstream component, both which can be found here:
http://foobar2000.org

vgmstream can be found under "Components" section on the site. Just install that, and the XWB should play fine.
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mtik333, posted Fri Dec 13, 2019 5:23 pm (52562)


Anexenaumoon wrote:
This file plays fine in foobar2000 with the vgmstream component, both which can be found here:
http://foobar2000.org

vgmstream can be found under "Components" section on the site. Just install that, and the XWB should play fine.


Thanks, you're right. Seems that for some time Milestone used this kind of ADPCM compression, as games such as MXGP, MXGP2, Ride (1) and MotoGP 14 store music in the same way.
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