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Help with Unity assembly modding with a game

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LolHacksRule, posted Wed Feb 19, 2020 3:37 am (54098)


I'm trying to modify an old version of Sonic Dash on Android (because I need to learn more from them to take on il2cpp), I'm trying to mod the main assembly, I can modify most of it fine (after removing compiler garbage) with dnSpy, but the game won't advance beyond the loading screen if I modified it in any way (even revert my changes), when I check logcat, there's a TRUCKLOAD of errors relating to loading types from the assembly, resigning the original APK and installing it works fine so its not a hash check. Any advice?
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LolHacksRule, posted Wed Feb 19, 2020 8:45 pm (54106)


Turns out dnSpy is likely the problem, updating it and resaving the assembly without changes was loaded fine by the game.
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LolHacksRule, posted Fri Feb 21, 2020 5:52 pm (54143)


Yep dnSpy was the problem
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