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Hounds The Last Hope (.arch00) archives

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zaramot, posted Tue Sep 01, 2015 6:45 pm (7097)


Hi guys! I need help with extraction files from .arch00 archives
Hounds The Last Hope is FPS MMO game with nice content and models, I extracted some models manually and going to make an import script for meshes. Though, I can extract archives properly. Many thanks in advance is someone will help with that :)

Here are some samples https://www.sendspace.com/file/st6w59
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Allen, posted Wed Sep 02, 2015 4:46 am (7108)


Code:
#script for quickbms
# By Allen
#2015-9-2 Hounds The Last Hope (.arch00) archives

idstring "PSCA"
goto 0x10
get strTableLen long
get dummy long
get numEntry long
math strTableLen = 0x30
goto strTableLen
get dummy long
get crcOfs long
goto crcOfs
get dummy long
get dummy long
for i = 0 < numEntry
    get namelen short
    getdstring name namelen
    PutArray NameArr i name
    get crc long
next i
goto strTableLen
for i = 0 < numEntry
    get nameStrOfs long
    get offset long
    get dummy long
    get size long
    get dummy long
    get size2 long
    get dummy longlong
    GetArray name NameArr i
    log name offset size
next i
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zaramot, posted Wed Sep 02, 2015 6:56 am (7111)


Thank you very much, Allen :)
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Allen, posted Wed Sep 02, 2015 7:59 am (7113)


zaramot wrote:
Thank you very much, Allen :)

You're welcome :D
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aluigi, posted Wed Sep 02, 2015 1:56 pm (7121)


Well done.
I have updated my fear.bms to support the few changes of this archive that are limited only to the magic and the location of the fields in the header at the beginning.

Small note: I don't know why the fear.bms script was tagged as 0.6 on the website and was 0.5.1 itself, it was the updated one so I forgot to update the version in the script. Now it's 0.6.1.
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zaramot, posted Tue Sep 08, 2015 4:58 pm (7309)


Aluigi, could you please check this file? I extracted it using your fear BMS, it's a models file - but looks compressed. Thanks in advance :)

https://www.sendspace.com/file/flhb1d
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aluigi, posted Tue Sep 08, 2015 8:12 pm (7317)


I'm not sure if it's compressed, for sure it's not zlib or deflate or lzma.
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zaramot, posted Wed Sep 09, 2015 6:07 am (7334)


Ah, understand. Maybe, a bit modified archive and script extracted files a bit incorrect?
Here's original .arch00 archive, just in case
https://www.sendspace.com/file/wa4y4z

EDIT: There's a 7z.dll in the root folder of the game - maybe it's 7zip?! :)
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aluigi, posted Wed Sep 09, 2015 10:32 am (7339)


There is a readable header of 8 bytes so it has been correctly extracted.
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zaramot, posted Wed Sep 09, 2015 11:23 am (7343)


Ah, okay that's sounds right. It was just a blind guess :D So, I guess those files just compressed with unknown method
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