April 18, 20242 yr Localization What is *.AV / *.TRK / *.LSC / GLBLDATA.PS2 and can someone take a look at these file formats, and are there programs that can reverse engineer TRKs? https://drive.google.com/file/d/1tbqwTtlAz5u3iyFMooUGw_CgADr-yjRq/view?usp=sharing
May 28May 28 Solution Hi! I actually spent the last few months reverse engineering Rumble Racing. AV = Audio Video, LSC = Loading Screen, TRK & GLBLDATA are the same file type, and both contain all kinds of 3d models, textures, and track specific information. I've made a command line tool that can extract parts (or all) of these files, depending on what you're looking for. I've basically reverse engineered all the texture formats, 3D models, and a few other formats as described in the README. You can also use ffmpeg and/or vgmstream to decode some of the video/audio data. https://github.com/mattbruv/rumble-racing-re
2 hours ago2 hr A cool update: Rumble Racing maps are now live on noclip.website under the PS2 category! You can explore them freely there in a web browser. A lot of reverse engineering work went into this (before the AI reverse engineering craze took over) so I'm proud to have it being displayed there!
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