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Angry Birds Trilogy (Wii) *.GCT (Raw Texture)

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LolHacksRule, posted Thu May 21, 2020 10:17 pm (56870)


These are raw image data files of some sort, the closest of the image I can get with them is the DXT1 format, it isn't hella swizzled like the Wii U version's (WUT). Anyone going to write a Noesis script or decode the data for me? Thanks so much. https://drive.google.com/open?id=1EF8cu ... Yx0eo4KUKb
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LolHacksRule, posted Sun May 24, 2020 7:18 pm (56907)


Anything?
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LolHacksRule, posted Sat May 30, 2020 6:20 pm (56995)


They are in DATA/?/DECORATIONS (or FONTS or IMAGES), replace ? with ANIMB or LAUNCHER, others aren't uploaded yet due to still sorting assets, WIIHBM doesn't have these files.
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LolHacksRule, posted Thu Jun 04, 2020 2:59 am (57035)


Bump? These files are a massive pain to decipher...
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LolHacksRule, posted Thu Jun 04, 2020 6:32 pm (57047)


The game does support PNGs or PVR files upon my random testing but if we can crack these, console/trilogy specific textures can be ripped.
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LolHacksRule, posted Thu Jul 16, 2020 5:37 pm (57144)


All texture files are uploaded, look for *.GCT in search to find them.
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LolHacksRule, posted Thu Nov 12, 2020 6:52 pm (58978)


Bump?
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LolHacksRule, posted Fri Nov 13, 2020 5:49 am (60202)


Code:
ABTrilogy Raw Texture GCT header (Wii)
3bytes: 474354 (GCT)
1byte: 20
2bytes: Texture width (Big endian)
2bytes: Texture height (Big endian)
2bytes: Unknown value 1 (compression type?)
2bytes: Unknown value 2
2bytes: Unknown value 3, starts with 01
2bytes: 0
4bytes: Usually bytesize of texture data (Big Endian) 00 replaces bytes in big (128byte ) files
4bytes: Final bytes to add to finish off the bytesize in small files.
4bytes: 0
4bytes: 0


Attempted to document this format. If anything's wrong hmu.
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Allen, posted Wed Nov 18, 2020 12:38 pm (60398)


GCT is a standard WII image file, the format details:
http://wiki.tockdom.com/wiki/Image_Formats

Mainly use tiled 32BPP, 8BPP and 4BPP images.

I wrote a Noesis script to read images. Some codes refer to Zhen?q's Nintendo image code.
For this game, I rewrote the code about these 3 formats to deepen the understanding of knowledge.

tex_AngryBirdsTrilogy_WII_gct.zip

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LolHacksRule, posted Wed Nov 18, 2020 5:28 pm (60404)


Thanks so much! I was just about to resort to poorly dumping them with Dolphin. Funny how the extension they went with was GCT instead of something more simple like WTX similar to WUT on Wii U. GCT sounds confusing. I also attempted to write my own script but failed to do so as I didn't know about those formats.
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Allen, posted Thu Nov 19, 2020 12:33 am (60417)


GCT, Game Cube Textures. GameCube and WII use same texture format.
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LolHacksRule, posted Thu Nov 19, 2020 1:56 am (60418)


Exactly what I was thinking about the name, at least for this game
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