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Fable Legends - Unknown Wwise .bnk files

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Amort, posted Tue Aug 18, 2020 6:46 pm (58174)


Hello, denizens of Zenhax!

I recently got ahold of the game paks from Fable Legends, a cancelled online game, and I've been trying to extract some audio without success.
Most of the game's dialogue is contained in about 40000 unnamed Wwise .wem files, in a "streams" folder, and the SFX/music in .bnk files, in the main "Audio" folder.

But there are some extra, much smaller .bnk container files in the main folder too, some as small as 1kb! And try as I might to extract any useful audio or legible information from the smaller .bnk files, I cannot. I've tried using tools like wwise-unpacker, wwise-util, even foobar with extensions, and although these tools can open the larger .bnk files, they all come up with errors when used on the smaller ones.

My request is this - if someone has knowledge of the WWise soundbank format, I would greatly appreciate being able to view the contents of these smaller .bnk files, or even get the data from them in a human-legible format. Even if someone could just point me in the right direction, it would be incredible. I've been at this for a few weeks and made no progress!

Some of the smaller, unreadable .bnk files are here, for analysis: https://mega.nz/folder/KR0DCZSA#EX3p34K7qdEKU-hwBB0v4w

These should all be formatted similarly, as they're all named as VO_character, with "character" representing a playable hero ingame.
If any more files or folders are needed for context, I'll gladly provide them - even the whole "Audio" folder, if need be.

Thanks in advance!
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Amort, posted Fri Aug 21, 2020 1:38 pm (58246)


Ekey wrote:
This files looks like just a table without audio data

Note: https://github.com/rickvg/Wwise-BNKExtract


Ah, okay, thanks. I thought they didn't contain any sound, they're too small really. Is there a way to read the contents of the table? Like find what it references, figure more out from there?
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