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VGM Ripping from iOS/Android game's network-based audio files

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vsr3y, posted Thu Dec 31, 2020 11:36 am (61411)


Hi,

I'm trying to rip VGM from a game called Star Legends: The Blackstar Chronicles. It is available as iOS and Android game. But digging through .ipa and .apk files using WinRAR, there are no audio files to be found. Maybe that's because the game's assets are pulled from the developers' servers.

After downloading, launching it, and getting past log-in screen, the game shows the attached image and the following log:

Code:
Connecting to PatchServer...
Receiving ios002.pak
Receiving ios001.pak
Receiving pak.cfg

I suspect that the audio files are in those files, but I'm unable to obtain it because I don't know where they are stored, both in iOS and Android. I welcome any suggestions and appreciate your help!

Also, I tried screen recording as well but some tracks are cluttered with SFX that can't be disabled. It's not satisfactory this way. Here's the .apk file to dig around and the .ipa's contents is identical to this'.
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