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Hellpoint ( .dat )

Featured Replies

  • Author
  • Localization

JesWhite, posted Thu Feb 11, 2021 3:43 pm (62135)


Hi,
I tried to extract and import text localization file with A Clockwork Ley-Line: The Borderline of Dusk tool by ( @swuforce ) ( viewtopic.php?t=7113 )
Working but there is some problems.
Maybe help to create a tool...
  • Author
  • Localization

aluigi, posted Sun Feb 14, 2021 9:17 am (62183)


Code:
# Hellpoint en.dat

getdstring ZERO 20
get SOMEC_CRC longlong
callfunction GET_STRING 1
do
    get STRINGS long
    for i = 0 < STRINGS
        callfunction GET_STRING 1
    next i
while STRINGS != 0
get DUMMY long  # 1

startfunction GET_STRING
    get NAMESZ long
    slog "" -1 NAMESZ
    padding 4
endfunction


In theory the reimport3 mode of quickbms should allow the reimporting.

reimport3 is a special mode that must be manually activated:
quickbms.exe -G -w -r -r -r

Just for testing.
  • Author
  • Localization

yusuf2020, posted Sun Feb 14, 2021 11:29 am (62198)


Removed
  • Author
  • Localization

JesWhite, posted Sun Feb 14, 2021 11:42 am (62199)


yusuf2020 wrote:
aluigi wrote:
Code:
# Hellpoint en.dat

getdstring ZERO 20
get SOMEC_CRC longlong
callfunction GET_STRING 1
do
    get STRINGS long
    for i = 0 < STRINGS
        callfunction GET_STRING 1
    next i
while STRINGS != 0
get DUMMY long  # 1

startfunction GET_STRING
    get NAMESZ long
    slog "" -1 NAMESZ
    padding 4
endfunction


In theory the reimport3 mode of quickbms should allow the reimporting.

reimport3 is a special mode that must be manually activated:
quickbms.exe -G -w -r -r -r

Just for testing.

Reimport does not work, by the way i made a tool for this.
https://github.com/yusuf202021/Hellpoin ... ation-Tool


Ty for export and import tool.
  • Author
  • Localization

JesWhite, posted Sun Feb 14, 2021 11:45 am (62201)


aluigi wrote:
Code:
# Hellpoint en.dat

getdstring ZERO 20
get SOMEC_CRC longlong
callfunction GET_STRING 1
do
    get STRINGS long
    for i = 0 < STRINGS
        callfunction GET_STRING 1
    next i
while STRINGS != 0
get DUMMY long  # 1

startfunction GET_STRING
    get NAMESZ long
    slog "" -1 NAMESZ
    padding 4
endfunction


In theory the reimport3 mode of quickbms should allow the reimporting.

reimport3 is a special mode that must be manually activated:
quickbms.exe -G -w -r -r -r

Just for testing.



for example;
Start

if i change this string to "Basla" working game but if i change to "Baslat" game can not start.

I don't know what is problem.
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This topic is now closed to further replies.

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