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The Great Ace Attorney Chronicles (TGAAC) .tex convert

Featured Replies

  • Author
  • Localization

Quiple, posted Fri Jul 30, 2021 11:21 am (65412)


Hello!

I'm trying to edit .tex files from The Great Ace Attorney Chronicles like this one:

I tried using this BMS script for Mega Man 11 which uses the same MT Framework game engine, but the result is like this:

As you can see It's not reading the colors correctly.

Maybe editing part of this BMS script seems to give the correct result, what should I do?
  • Author
  • Localization

SamuraiOndo, posted Fri Aug 20, 2021 4:00 am (65794)


Quiple wrote:
Hello!

I'm trying to edit .tex files from The Great Ace Attorney Chronicles like this one:
title_1_BM_NOMIP_HQ_jpn.zip
I tried using this BMS script for Mega Man 11 which uses the same MT Framework game engine, but the result is like this:
title_1_BM_NOMIP_HQ_jpn.png
As you can see It's not reading the colors correctly.

Maybe editing part of this BMS script seems to give the correct result, what should I do?

use the kuriimu2 autobuild
it has a plugin for it
Guest
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