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Export text / script from Octopath Traveler (Unreal Engine 4.18)

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Goldtooth, posted Sat Aug 14, 2021 1:28 pm (65718)


Hello all,

I am trying to extract the text of the Japanese version of the current version of Octopath Traveler. I extracted the game files with Unrealpak. As far as I could determine, all the game's text is encoded in two files: TalkData_JA and GameTextJA.

Later, I found this post, but unfortunately, the tool that was so kindly created by Delutto doesn't seem to work for the current version and only throws errors when trying to open the .uexp files. Would anyone be able to help me as to how I can extract the text? To be clear, I am not looking to reimport anything into the game, I am merely trying to extract all the Japanese text into a clean .txt file.

I have uploaded the four files (2x .uexp and 2x uasset) in case anyone wants to have a look at them.

Any help would be much appreciated.
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Goldtooth, posted Sun Aug 15, 2021 9:33 am (65737)


Thank you very much, jonastraducoes. Major kudos to you, this worked like a charm.

For anyone finding this thread in the future: The secret ingredient needed was john-wick-parse, which can convert the .uexp and .uasset files into JSON files. From there, it was simple to just extract the raw text.
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