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Please help me for .bundle file packing and unpacking [UnityFS 5.x.x.2019.4.4f1]

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Syfity, posted Thu Dec 09, 2021 10:00 pm (68102)


Hello everyone
I want to change the Wasteland 3 language file. I've been searching for 2 weeks. I opened the file as json but I can't repack it as .bundle file extension. UABEA, UABE, UnityEX, UnityText etc. I tried all the tools. I'm trying to reverse engineer with QuickBMS but I don't have enough knowledge to write scripts. How can I repackage this .bundle file? Your help is very important to me, maybe the HEX editor output and .bundle file below will help you.
I am waiting for your help please save me from this trouble...

.bundle File


Hex Output
Image
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Syfity, posted Mon Dec 13, 2021 12:10 pm (68218)


Come on, nobody really knows?
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Syfity, posted Tue Dec 14, 2021 1:14 pm (68238)


lostprophet wrote:
Try this, if it works. I don't have the game. I changed every "New game" text to "TESTTESTTEST".

https://www1.zippyshare.com/v/Q6FRDtSh/file.html


Image

Yes it works perfectly. How did you do this? You are a great life saver....
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lostprophet, posted Tue Dec 14, 2021 3:44 pm (68239)


Syfity wrote:
lostprophet wrote:
Try this, if it works. I don't have the game. I changed every "New game" text to "TESTTESTTEST".

https://www1.zippyshare.com/v/Q6FRDtSh/file.html


Image

Yes it works perfectly. How did you do this? You are a great life saver....

UnityEX UnityText.
I have the paid version of UnityEX, however I don't know if it's needed.
You open the bundle file in UnityEX, you unpack the "CAB-83ff0546f42d84e747fefe7ae7126de0_00001.114" file.
You open that file in UnityText, export it to .csv. Then you translate, import back with UnityText and then UnityEX.
I use the below version of UnityText:
https://www8.zippyshare.com/v/TlQ1LXFm/file.html
  • Author
  • Localization

Syfity, posted Tue Dec 14, 2021 5:39 pm (68243)


lostprophet wrote:
Syfity wrote:
lostprophet wrote:
Try this, if it works. I don't have the game. I changed every "New game" text to "TESTTESTTEST".

https://www1.zippyshare.com/v/Q6FRDtSh/file.html


Image

Yes it works perfectly. How did you do this? You are a great life saver....

UnityEX UnityText.
I have the paid version of UnityEX, however I don't know if it's needed.
You open the bundle file in UnityEX, you unpack the "CAB-83ff0546f42d84e747fefe7ae7126de0_00001.114" file.
You open that file in UnityText, export it to .csv. Then you translate, import back with UnityText and then UnityEX.
I use the below version of UnityText:
https://www8.zippyshare.com/v/TlQ1LXFm/file.html



Unfortunately I don't have UnityEx paid version. Is there another tool I can open? Do you know?
  • Author
  • Localization

Syfity, posted Wed Dec 15, 2021 3:23 pm (68262)


lostprophet wrote:



Unfortunately, both were unable to extract the file. Again we are back where we started. :|

There must be another solution. I believe we can achieve this with QuickBMS, but I don't know how to write a bms script. aluigi can you help with this? I tried all the scripts here http://aluigi.altervista.org/quickbms.htm but none of them worked.

Image
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Syfity, posted Thu Dec 16, 2021 1:00 pm (68291)


lostprophet wrote:
Just export the text with the UnityText I uploaded before, and I'll import it back to the bundle file, when you need it.
https://www109.zippyshare.com/v/btmbeIwN/file.html


Unfortunately UnityText cannot open the .bundle file. I need to extract the files first.

Image

I can extract it as json with AssetStudioGUI, but I need to import it as txt with UABEAvalonia. For this, I need to convert the json file to txt format with its structure intact. When you convert it to txt format with Notepad , its structure is broken.


Image

Image


Localization files of newly released games are always like this, maybe I can do it with UABEAvalonia if I can find a way to convert the json file to txt format with its structure intact.
  • Author
  • Localization

lostprophet, posted Thu Dec 16, 2021 5:12 pm (68300)


My bad, I uploaded the wrong file. Here you go.
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Syfity, posted Fri Dec 17, 2021 3:01 pm (68312)


lostprophet wrote:
My bad, I uploaded the wrong file. Here you go.


Thanks for your help mate but this solution is only valid for this game, I translate other games as well and translation files for new games are always like that. For example, the attached file belongs to The Last Stand Aftermath game and this file has the same problem. I need to extract and reassemble the files myself. I am looking for a solution for this. I can't always make you do this. :roll: Maybe if I can convert the json file to txt format with its structure intact, I can merge it again. I don't know if there is a solution to this? I wish I knew more about reverse engineering.

  • Author
  • Localization

lostprophet, posted Sat Dec 18, 2021 9:59 am (68328)


Syfity wrote:
lostprophet wrote:
My bad, I uploaded the wrong file. Here you go.


Thanks for your help mate but this solution is only valid for this game, I translate other games as well and translation files for new games are always like that. For example, the attached file belongs to The Last Stand Aftermath game and this file has the same problem. I need to extract and reassemble the files myself. I am looking for a solution for this. I can't always make you do this. :roll: Maybe if I can convert the json file to txt format with its structure intact, I can merge it again. I don't know if there is a solution to this? I wish I knew more about reverse engineering.

dialoguetext_assets_dialoguetext_en.rar

Have you checked this topic? viewtopic.php?f=12&t=16212
  • Author
  • Localization

Syfity, posted Sun Dec 19, 2021 1:38 pm (68370)


lostprophet wrote:
Syfity wrote:
lostprophet wrote:
My bad, I uploaded the wrong file. Here you go.


Thanks for your help mate but this solution is only valid for this game, I translate other games as well and translation files for new games are always like that. For example, the attached file belongs to The Last Stand Aftermath game and this file has the same problem. I need to extract and reassemble the files myself. I am looking for a solution for this. I can't always make you do this. :roll: Maybe if I can convert the json file to txt format with its structure intact, I can merge it again. I don't know if there is a solution to this? I wish I knew more about reverse engineering.

dialoguetext_assets_dialoguetext_en.rar

Have you checked this topic? viewtopic.php?f=12&t=16212


Yes, I just replied to the topic, I keep getting an error with UABEA.
  • Author
  • Localization

Syfity, posted Tue Dec 21, 2021 6:56 pm (68412)


Problem solved.

The whole problem is that the language of the Windows 10 I am using is not English.

Thanks for all your help my friend @lostprophet

Detailed Solution:
https://zenhax.com/viewtopic.php?f=12&t=16212
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